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下記アプリの主要なソースコードを公開しています。アプリ開発の参考になれば幸いです。
画像等が別途必要ですので下記情報のみでアプリが完成するものではありません。 アプリは少しずつ機能拡張していますのでストア公開されているアプリと内容が異なる場合があります。 コードはコピーして自由にお使いいただけます。ただし著作権は放棄しておりませんので全部の再掲載はご遠慮ください。部分的に再掲載したり、改変して再掲載するのは構いません。 自身のアプリ作成の参考として個人使用・商用問わず自由にお使いいただけます。 コード記述のお手本を示すものではありません。ミニアプリですので変数名などさほど気遣いしていない部分も有りますし間違いも有るかと思いますので参考程度にお考え下さい。 他の賢者の皆様が公開されているコードを参考にした箇所も含まれます。iOSアプリ開発の熟練者が書いたコードではありません。 エンジニア向け技術情報共有サービスではありませんので説明は省いています。ご了承ください。 GitHubなどへの公開は予定しておりません。
//
// ConstValue.swift
// Roulette
//
// Created by akira ohmachi on 2021/04/03.
//
import SwiftUI
class ConstValue: ObservableObject {
//background
static let colorBg: Color = Color.init(red:0.59,green:0.51,blue:0.33)
//button color
static let colorStart: Color = Color.init(red:0.238, green:0.77, blue:0.387)
static let colorSetting: Color = Color.init(red:0.543, green:0.77, blue:0.289)
static let colorArcArray: Array<Color> = [
Color.init(red: 234 / 256, green: 123 / 256, blue: 132 / 256),
Color.init(red: 240 / 256, green: 196 / 256, blue: 123 / 256),
Color.init(red: 247 / 256, green: 239 / 256, blue: 123 / 256),
Color.init(red: 192 / 256, green: 217 / 256, blue: 139 / 256),
Color.init(red: 123 / 256, green: 197 / 256, blue: 156 / 256),
Color.init(red: 123 / 256, green: 201 / 256, blue: 235 / 256),
Color.init(red: 123 / 256, green: 173 / 256, blue: 211 / 256),
Color.init(red: 138 / 256, green: 139 / 256, blue: 189 / 256),
Color.init(red: 194 / 256, green: 127 / 256, blue: 186 / 256),
Color.init(red: 233 / 256, green: 123 / 256, blue: 185 / 256),
]
static let colorArcs: Array<Color> = [
colorArcArray[0],
colorArcArray[2],
colorArcArray[4],
colorArcArray[6],
colorArcArray[8],
colorArcArray[1],
colorArcArray[3],
colorArcArray[5],
colorArcArray[7],
colorArcArray[9],
colorArcArray[0],
colorArcArray[2],
colorArcArray[4],
colorArcArray[6],
colorArcArray[8],
colorArcArray[1],
colorArcArray[3],
colorArcArray[5],
colorArcArray[7],
colorArcArray[9],
]
static let colorArcDarkArray: Array<Color> = [
Color.init(red: 222 / 256, green: 0 / 256, blue: 17 / 256),
Color.init(red: 234 / 256, green: 145 / 256, blue: 0 / 256),
Color.init(red: 247 / 256, green: 232 / 256, blue: 0 / 256),
Color.init(red: 137 / 256, green: 188 / 256, blue: 30 / 256),
Color.init(red: 0 / 256, green: 147 / 256, blue: 66 / 256),
Color.init(red: 0 / 256, green: 154 / 256, blue: 225 / 256),
Color.init(red: 0 / 256, green: 101 / 256, blue: 176 / 256),
Color.init(red: 28 / 256, green: 31 / 256, blue: 131 / 256),
Color.init(red: 140 / 256, green: 7 / 256, blue: 126 / 256),
Color.init(red: 220 / 256, green: 0 / 256, blue: 123 / 256),
]
static let colorArcDarks: Array<Color> = [
colorArcDarkArray[0],
colorArcDarkArray[2],
colorArcDarkArray[4],
colorArcDarkArray[6],
colorArcDarkArray[8],
colorArcDarkArray[1],
colorArcDarkArray[3],
colorArcDarkArray[5],
colorArcDarkArray[7],
colorArcDarkArray[9],
colorArcDarkArray[0],
colorArcDarkArray[2],
colorArcDarkArray[4],
colorArcDarkArray[6],
colorArcDarkArray[8],
colorArcDarkArray[1],
colorArcDarkArray[3],
colorArcDarkArray[5],
colorArcDarkArray[7],
colorArcDarkArray[9],
]
}
//
// ContentView.swift
// Roulette
//
// Created by akira ohmachi on 2021/04/03.
//
import SwiftUI
struct ContentView: View {
@EnvironmentObject var pub: PublicManager
@State private var choiceResult: String = "result"
@State private var busyFlag: Bool = false
@State private var destroyFlag: Bool = false
@State private var colorBg: Color = Color.white
@State private var itemRateSum: Double = 0.0
@State private var currentItems: Array<PublicManager.Item> = []
@State private var actionState: Int = 0
@State private var actionCount: Int = 0
@State private var actionAngle: Double = 0.0
struct ArcState {
var start: Double
var end: Double
var color1: Color
var color2: Color
var name: String
init(start: Double, end: Double, color1: Color, color2: Color, name: String) {
self.start = start
self.end = end
self.color1 = color1
self.color2 = color2
self.name = name
}
func isDraw() -> Bool {
if self.start == 0.0 && self.end == 0.0 {
return false
}
return true
}
mutating func setHidden() {
self.start = 0.0
self.end = 0.0
}
}
//start=0,end=0の場合は描画しない
@State private var arcs: Array<ArcState> = [
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
ArcState(start: 0, end: 0, color1: Color.black, color2: Color.black, name: ""),
]
//doubleを入力用stringに変換
func itemRatioValue(num: Double) -> String {
if num == 0.0 {
return ""
} else {
let numInt: Int = Int(num)
if Double(numInt) == num {
return String(numInt)
} else {
return String(num)
}
}
}
var body: some View {
NavigationView {
GeometryReader { bodyView in
VStack(spacing: 0) {
HStack(spacing: 0) {
Button(action:{
self.startRoulette()
}){
Text("start")
.frame(width: bodyView.size.width / 4 * 3, height: bodyView.size.height / 6, alignment: .center)
.background(ConstValue.colorStart)
.foregroundColor(Color.white)
}
Rectangle().fill(Color.white).frame(width: 1, height: bodyView.size.height / 6)
NavigationLink(destination: SettingView(),isActive: self.$pub.isSetting) {
Button(action:{
if (self.busyFlag) {
return
}
for i in 0..<self.pub.items.count {
self.pub.tmpItems[i].name = self.pub.items[i].name
self.pub.tmpItems[i].ratio = self.itemRatioValue(num: self.pub.items[i].ratio)
}
self.pub.tmpItemSplit = self.pub.itemSplit
self.pub.tmpItemReverse = self.pub.itemReverse
self.pub.isSetting = true
}){
Text("setting")
.frame(width: bodyView.size.width / 4, height: bodyView.size.height / 6, alignment: .center)
.background(ConstValue.colorSetting)
.foregroundColor(Color.white)
}
}
}
.frame(width: bodyView.size.width, height: bodyView.size.height / 6)
Rectangle().fill(Color.white).frame(width: bodyView.size.width, height: 1)
ZStack(alignment: .bottom) {
ScrollView {
Spacer(minLength: bodyView.size.height / 40)
Text(self.choiceResult).animation(.none)
Spacer(minLength: bodyView.size.height / 40)
ZStack {
self.baseArc(size: bodyView.size.width)
ForEach(0..<self.arcs.count) {
if self.arcs[$0].isDraw() {
self.fillArc(start: self.arcs[$0].start, end: self.arcs[$0].end, color1: self.arcs[$0].color1, color2: self.arcs[$0].color2, size: bodyView.size.width)
}
}
ForEach(0..<self.arcs.count) {
if self.arcs[$0].isDraw() {
self.arcText(start: self.arcs[$0].start, end: self.arcs[$0].end, name: self.arcs[$0].name, size: bodyView.size.width)
}
}
}
Spacer(minLength: 150)
}
HStack(spacing: 0) {
Spacer(minLength: 0)
PublicManager.AdView().frame(maxWidth: bodyView.size.width, maxHeight: 50)
Spacer(minLength: 0)
}.background(Color(red: 0.2,green: 0.2,blue: 0.2))
}
}
.background(self.colorBg)
//.navigationBarTitle("")
.navigationBarHidden(true)
}
}
.navigationViewStyle(StackNavigationViewStyle())
.onAppear { //アプリ起動時に実行
self.pub.loadItems()
self.initItemData()
self.drawRoulette()
}
.onChange(of: self.pub.isSetting) { _ in //SettingViewからの戻り
if self.pub.isSetting == false {
self.initItemData()
self.drawRoulette()
}
}
.onDisappear { //アプリ終了時
self.destroyFlag = true
}
}
private func startRoulette() {
if self.busyFlag {
return
}
self.busyFlag = true
self.initItemData()
self.actionState = 0
self.actionCount = 0
self.actionTimeline()
}
private func initItemData() {
self.itemRateSum = 0.0
self.currentItems = []
for i in 0..<self.pub.items.count {
if self.pub.items[i].name != "" {
self.currentItems.append(self.pub.items[i])
self.itemRateSum += self.pub.items[i].ratio
}
}
if self.pub.itemSplit { //4倍にするか
for _ in 0..<3 { //3回同じことを繰り返す
for i in 0..<self.pub.items.count {
if self.pub.items[i].name != "" {
self.currentItems.append(self.pub.items[i])
self.itemRateSum += self.pub.items[i].ratio
}
}
}
}
if self.pub.itemReverse {
self.currentItems = self.currentItems.reversed()
}
//Viewの状態を初期化
for i in 0..<self.arcs.count {
self.arcs[i].setHidden()
}
//Viewの値をセット
for i in 0..<self.currentItems.count {
self.arcs[i].color1 = ConstValue.colorArcs[i % 10]
self.arcs[i].color2 = ConstValue.colorArcDarks[i % 10]
self.arcs[i].name = self.currentItems[i].name
}
}
//animation
private func actionTimeline() {
withAnimation {
if self.destroyFlag {
return
}
self.drawRoulette()
if self.actionState == 0 {
self.actionAngle += Double(self.actionCount)
self.actionCount += 1
if self.actionCount > 50 {
self.actionAngle = self.actionAngle.truncatingRemainder(dividingBy: 360.0)
self.actionCount = 0
self.actionState = 1
}
} else if self.actionState == 1 {
self.actionAngle += 89.7 + Double(self.actionCount / 10)
self.actionCount += 1
if self.actionCount > 50 {
self.actionAngle += Double.random(in: 0..<360.0)
self.actionAngle = self.actionAngle.truncatingRemainder(dividingBy: 360.0)
self.actionCount = 0
self.actionState = 2
}
} else if self.actionState == 2 {
self.actionAngle += 100.0 - Double(self.actionCount / 2)
self.actionCount += 1
if self.actionCount > 200 {
self.actionAngle = self.actionAngle.truncatingRemainder(dividingBy: 360.0)
self.actionCount = 0
self.actionState = 3
}
} else if self.actionState == 3 {
self.busyFlag = false
return
}
DispatchQueue.global().async {
Thread.sleep(forTimeInterval: 0.02)
DispatchQueue.main.sync {
if self.destroyFlag == false {
self.actionTimeline()
}
}
}
}
}
private func drawRoulette() {
var startAngle: Double = self.actionAngle
//判定結果計算
var nowSelectItem: Int = -1
for i in 0..<self.currentItems.count {
let currentAngle: Double = self.currentItems[i].ratio / self.itemRateSum * 360.0 //書こうとする扇形の確度
let startAngleTmp: Double = startAngle.truncatingRemainder(dividingBy: 360.0)
if ((startAngleTmp <= 270.0) && (startAngleTmp + currentAngle > 270.0)) || ((startAngleTmp >= 270.0) && (startAngleTmp + currentAngle >= 630.0)) {
nowSelectItem = i
break
}
startAngle += currentAngle
}
//判定結果表示 back color
if nowSelectItem != -1 { //念のため
self.colorBg = ConstValue.colorArcs[nowSelectItem % 10]
}
//円グラフ
startAngle = self.actionAngle
for i in 0..<self.currentItems.count {
let currentAngle: Double = self.currentItems[i].ratio / self.itemRateSum * 360.0 //書こうとする扇形の確度
//circle
self.arcs[i].start = startAngle
self.arcs[i].end = startAngle + currentAngle
//
startAngle += currentAngle
}
//判定結果表示 text
if (nowSelectItem != -1) { //念のため
self.choiceResult = self.currentItems[nowSelectItem].name
}
}
private func baseArc(size: CGFloat) -> some View {
return Arc(startAngle: .degrees(-89), endAngle: .degrees(269))
.fill(Color.white)
.frame(width: size * 0.9, height: size * 0.9, alignment: .center)
.animation(.none)
}
private func fillArc(start: Double, end: Double, color1: Color, color2: Color, size: CGFloat) -> some View {
return ZStack {
Arc(startAngle: .degrees(start), endAngle: .degrees(end))
.fill(color1)
.frame(width: size * 0.85, height: size * 0.85, alignment: .center)
.animation(.none)
Arc(startAngle: .degrees(start), endAngle: .degrees(end))
.fill(color2)
.frame(width: size * 0.5, height: size * 0.5, alignment: .center)
.animation(.none)
}
}
private func arcText(start: Double, end: Double, name: String, size: CGFloat) -> some View {
let textAngle: CGFloat = CGFloat(((start + end) / 2.0)) + 90.0
let textX: CGFloat = CGFloat(sin(textAngle * CGFloat.pi / 180) * (size / 3))
let textY: CGFloat = CGFloat(cos(textAngle * CGFloat.pi / 180) * (size / 3) * -1)
return ZStack {
Text(name)
.offset(x: textX, y: textY)
.font(.footnote)
.animation(.none)
}
}
}
struct Arc: Shape {
var startAngle: Angle
var endAngle: Angle
func path(in rect: CGRect) -> Path {
var path = Path()
path.addLines([CGPoint(x:rect.midX, y:rect.midY)])
path.addArc(center: CGPoint(x: rect.midX, y: rect.midY), radius: rect.width / 2, startAngle: startAngle, endAngle: endAngle, clockwise: false)
//path.addLine(to: CGPoint(x:rect.midX, y:rect.midY))
return path
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView().environmentObject(PublicManager())
}
}
//
// PublicManager.swift
// Roulette
//
// Created by akira ohmachi on 2021/04/03.
//
import SwiftUI
import GoogleMobileAds
class PublicManager: ObservableObject {
@Published var isSetting: Bool = false
@AppStorage("item1name") var item1name: String = ""
@AppStorage("item2name") var item2name: String = ""
@AppStorage("item3name") var item3name: String = ""
@AppStorage("item4name") var item4name: String = ""
@AppStorage("item5name") var item5name: String = ""
@AppStorage("item6name") var item6name: String = ""
@AppStorage("item7name") var item7name: String = ""
@AppStorage("item8name") var item8name: String = ""
@AppStorage("item9name") var item9name: String = ""
@AppStorage("item10name") var item10name: String = ""
@AppStorage("item11name") var item11name: String = ""
@AppStorage("item12name") var item12name: String = ""
@AppStorage("item13name") var item13name: String = ""
@AppStorage("item14name") var item14name: String = ""
@AppStorage("item15name") var item15name: String = ""
@AppStorage("item16name") var item16name: String = ""
@AppStorage("item17name") var item17name: String = ""
@AppStorage("item18name") var item18name: String = ""
@AppStorage("item19name") var item19name: String = ""
@AppStorage("item20name") var item20name: String = ""
@AppStorage("item1ratio") var item1ratio: Double = 0.0
@AppStorage("item2ratio") var item2ratio: Double = 0.0
@AppStorage("item3ratio") var item3ratio: Double = 0.0
@AppStorage("item4ratio") var item4ratio: Double = 0.0
@AppStorage("item5ratio") var item5ratio: Double = 0.0
@AppStorage("item6ratio") var item6ratio: Double = 0.0
@AppStorage("item7ratio") var item7ratio: Double = 0.0
@AppStorage("item8ratio") var item8ratio: Double = 0.0
@AppStorage("item9ratio") var item9ratio: Double = 0.0
@AppStorage("item10ratio") var item10ratio: Double = 0.0
@AppStorage("item11ratio") var item11ratio: Double = 0.0
@AppStorage("item12ratio") var item12ratio: Double = 0.0
@AppStorage("item13ratio") var item13ratio: Double = 0.0
@AppStorage("item14ratio") var item14ratio: Double = 0.0
@AppStorage("item15ratio") var item15ratio: Double = 0.0
@AppStorage("item16ratio") var item16ratio: Double = 0.0
@AppStorage("item17ratio") var item17ratio: Double = 0.0
@AppStorage("item18ratio") var item18ratio: Double = 0.0
@AppStorage("item19ratio") var item19ratio: Double = 0.0
@AppStorage("item20ratio") var item20ratio: Double = 0.0
@AppStorage("itemSplit") var itemSplit: Bool = false
@AppStorage("itemReverse") var itemReverse: Bool = false
var tmpItemSplit: Bool = false
var tmpItemReverse: Bool = false
struct Item {
var name: String
var ratio: Double
init(name: String, ratio: Double) {
self.name = name
self.ratio = ratio
}
}
var items: Array<Item> = [
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
Item(name: "", ratio: 0.0),
]
struct TmpItem {
var name: String
var ratio: String
init(name: String, ratio: String) {
self.name = name
self.ratio = ratio
}
}
var tmpItems: Array<TmpItem> = [
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
TmpItem(name: "", ratio: ""),
]
func saveItems() {
self.item1name = self.items[0].name
self.item1ratio = self.items[0].ratio
self.item2name = self.items[1].name
self.item2ratio = self.items[1].ratio
self.item3name = self.items[2].name
self.item3ratio = self.items[2].ratio
self.item4name = self.items[3].name
self.item4ratio = self.items[3].ratio
self.item5name = self.items[4].name
self.item5ratio = self.items[4].ratio
self.item6name = self.items[5].name
self.item6ratio = self.items[5].ratio
self.item7name = self.items[6].name
self.item7ratio = self.items[6].ratio
self.item8name = self.items[7].name
self.item8ratio = self.items[7].ratio
self.item9name = self.items[8].name
self.item9ratio = self.items[8].ratio
self.item10name = self.items[9].name
self.item10ratio = self.items[9].ratio
self.item11name = self.items[10].name
self.item11ratio = self.items[10].ratio
self.item12name = self.items[11].name
self.item12ratio = self.items[11].ratio
self.item13name = self.items[12].name
self.item13ratio = self.items[12].ratio
self.item14name = self.items[13].name
self.item14ratio = self.items[13].ratio
self.item15name = self.items[14].name
self.item15ratio = self.items[14].ratio
self.item16name = self.items[15].name
self.item16ratio = self.items[15].ratio
self.item17name = self.items[16].name
self.item17ratio = self.items[16].ratio
self.item18name = self.items[17].name
self.item18ratio = self.items[17].ratio
self.item19name = self.items[18].name
self.item19ratio = self.items[18].ratio
self.item20name = self.items[19].name
self.item20ratio = self.items[19].ratio
}
func loadItems() {
self.items[0].name = self.item1name
self.items[0].ratio = self.item1ratio
self.items[1].name = self.item2name
self.items[1].ratio = self.item2ratio
self.items[2].name = self.item3name
self.items[2].ratio = self.item3ratio
self.items[3].name = self.item4name
self.items[3].ratio = self.item4ratio
self.items[4].name = self.item5name
self.items[4].ratio = self.item5ratio
self.items[5].name = self.item6name
self.items[5].ratio = self.item6ratio
self.items[6].name = self.item7name
self.items[6].ratio = self.item7ratio
self.items[7].name = self.item8name
self.items[7].ratio = self.item8ratio
self.items[8].name = self.item9name
self.items[8].ratio = self.item9ratio
self.items[9].name = self.item10name
self.items[9].ratio = self.item10ratio
self.items[10].name = self.item11name
self.items[10].ratio = self.item11ratio
self.items[11].name = self.item12name
self.items[11].ratio = self.item12ratio
self.items[12].name = self.item13name
self.items[12].ratio = self.item13ratio
self.items[13].name = self.item14name
self.items[13].ratio = self.item14ratio
self.items[14].name = self.item15name
self.items[14].ratio = self.item15ratio
self.items[15].name = self.item16name
self.items[15].ratio = self.item16ratio
self.items[16].name = self.item17name
self.items[16].ratio = self.item17ratio
self.items[17].name = self.item18name
self.items[17].ratio = self.item18ratio
self.items[18].name = self.item19name
self.items[18].ratio = self.item19ratio
self.items[19].name = self.item20name
self.items[19].ratio = self.item20ratio
var empty: Bool = true
for i in 0..<items.count {
if self.items[i].name != "" {
empty = false
break
}
}
if empty {
self.items[0].name = "first"
self.items[0].ratio = 1.7
self.items[1].name = "second"
self.items[1].ratio = 1.5
self.items[2].name = "third"
self.items[2].ratio = 1.3
self.items[3].name = "fourth"
self.items[3].ratio = 1.1
self.items[4].name = "fifth"
self.items[4].ratio = 1.0
self.saveItems()
}
}
//--------------------------------------------------
//adMob
struct AdView: UIViewRepresentable {
func makeUIView(context: Context) -> GADBannerView {
let banner = GADBannerView(adSize: kGADAdSizeBanner)
#if DEBUG
banner.adUnitID = "ca-app-pub-3940256099942544/2934735716"
#else
banner.adUnitID = "ca-app-pub-0000000000000000/0000000000"
#endif
banner.rootViewController = UIApplication.shared.windows.first?.rootViewController
banner.load(GADRequest())
return banner
}
func updateUIView(_ uiView: GADBannerView, context: Context) {
}
}
//--------------------------------------------------
}
//
// RouletteApp.swift
// Roulette
//
// Created by akira ohmachi on 2021/04/03.
//
import SwiftUI
import UIKit
import GoogleMobileAds
// AppDelegateクラスを定義する
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication,didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
// Mobile Ads SDKを初期化する
GADMobileAds.sharedInstance().start(completionHandler: nil)
return true
}
}
@main
struct RouletteApp: App {
// SwiftUI AppライフサイクルにAppDelegateクラスを注入する
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
WindowGroup {
ContentView().environmentObject(PublicManager())
}
}
}
//
// SettingView.swift
// Roulette
//
// Created by akira ohmachi on 2021/04/03.
//
import SwiftUI
struct SettingView: View {
@EnvironmentObject var pub: PublicManager
let inputNameWidth: CGFloat = 0.55
var body: some View {
VStack {
HStack {
Button(action: {
pub.isSetting = false
}) {
HStack {
Image(systemName: "arrow.backward")
Text("cancel")
}
}
Spacer()
Button(action: {
for i in 0..<self.pub.items.count {
self.pub.items[i].name = self.pub.tmpItems[i].name
self.pub.items[i].ratio = self.adjustStrToNum(str: self.pub.tmpItems[i].ratio)
}
self.pub.saveItems()
self.pub.loadItems()
self.pub.itemSplit = self.pub.tmpItemSplit
self.pub.itemReverse = self.pub.tmpItemReverse
pub.isSetting = false
}) {
HStack {
Text("apply")
Image(systemName: "checkmark.circle")
}
}
}
.padding(20)
}
GeometryReader { bodyView in
Form {
Section(header: Text("name / ratio")) {
VStack {
ForEach(0..<self.pub.items.count) { num in
HStack {
Text("\(String(format: "%02d",num + 1))").font(.caption2)
TextField("", text: self.$pub.tmpItems[num].name)
.textFieldStyle(RoundedBorderTextFieldStyle())
.frame(minWidth: bodyView.size.width * self.inputNameWidth)
TextField("", text: Binding(
get: {self.pub.tmpItems[num].ratio},
set: {self.pub.tmpItems[num].ratio = $0.filter{".0123456789".contains($0)}}))
.textFieldStyle(RoundedBorderTextFieldStyle())
.keyboardType(.decimalPad)
}
}
}
}
Section(header: Text("split")) {
Toggle(isOn: self.$pub.tmpItemSplit) {
Text("splitItem")
.font(.subheadline)
}
Text("splitItemNote")
.font(.footnote)
}
Section(header: Text("reverse")) {
Toggle(isOn: self.$pub.tmpItemReverse) {
Text("reverseItem")
.font(.subheadline)
}
Text("reverseItemNote")
.font(.footnote)
}
Section(header: Text("usage")) {
Text("usage1")
.font(.footnote)
}
}
}
//.navigationBarTitle("Setting",displayMode: .automatic)
//.navigationViewStyle(StackNavigationViewStyle())
.navigationBarHidden(true)
.onTapGesture { //背景タップでキーボードを閉じる
UIApplication.shared.closeKeyboard()
}
}
private func adjustStrToNum(str: String) -> Double {
let ary: Array<String> = (str + ".0").components(separatedBy: ".")
let num: Double = NumberFormatter().number(from: "0" + ary[0] + "." + ary[1]) as! Double
return num
}
}
extension UIApplication {
func closeKeyboard() { //キーボードを閉じる
sendAction(#selector(UIResponder.resignFirstResponder), to: nil, from: nil, for: nil)
}
}
struct SettingView_Previews: PreviewProvider {
static var previews: some View {
Group {
SettingView().environmentObject(PublicManager())
}
}
}
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