name: singlepathpuzzle
description: "singlepathpuzzle"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.2.1+16
environment:
sdk: ^3.9.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
shared_preferences: ^2.2.3
just_audio: ^0.10.4
flutter_svg: ^2.0.17
google_mobile_ads: ^6.0.0
flutter_localizations: # flutter gen-l10n
sdk: flutter
intl: ^0.20.2
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.14.4 #flutter pub run flutter_launcher_icons
flutter_native_splash: ^2.2.16 #flutter pub run flutter_native_splash:create
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/icon/icon.png"
adaptive_icon_background: "assets/icon/icon_back.png"
adaptive_icon_foreground: "assets/icon/icon_fore.png"
flutter_native_splash:
color: '#ffcd40'
image: 'assets/image/splash.png'
color_dark: '#ffcd40'
image_dark: 'assets/image/splash.png'
fullscreen: true
android_12:
icon_background_color: '#ffcd40'
image: 'assets/image/splash.png'
icon_background_color_dark: '#ffcd40'
image_dark: 'assets/image/splash.png'
# The following section is specific to Flutter packages.
flutter:
generate: true #自動生成フラグの有効化
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/sound/
- assets/icon/
- assets/image/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
import 'package:flutter/cupertino.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:singlepathpuzzle/ad_manager.dart';
class AdBannerWidget extends StatefulWidget {
final AdManager adManager;
const AdBannerWidget({super.key, required this.adManager});
@override
State<AdBannerWidget> createState() => _AdBannerWidgetState();
}
class _AdBannerWidgetState extends State<AdBannerWidget> {
int _lastBannerWidthDp = 0;
bool _isAdLoaded = false;
bool _isLoading = false;
@override
Widget build(BuildContext context) {
return SafeArea(
child: LayoutBuilder(
builder: (context, constraints) {
final int width = constraints.maxWidth.isFinite ? constraints.maxWidth.truncate() : MediaQuery.of(context).size.width.truncate();
final bannerAd = widget.adManager.bannerAd;
if (width > 0) {
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) {
final bannerAd = widget.adManager.bannerAd;
final bool widthChanged = _lastBannerWidthDp != width;
final bool sizeMismatch = bannerAd == null || bannerAd.size.width != width;
if ((widthChanged || !_isAdLoaded || sizeMismatch) && !_isLoading) {
_lastBannerWidthDp = width;
setState(() { _isAdLoaded = false; _isLoading = true; });
widget.adManager.loadAdaptiveBannerAd(width, () {
if (mounted) {
setState(() { _isAdLoaded = true; _isLoading = false; });
}
});
}
}
});
}
if (_isAdLoaded && bannerAd != null) {
return Column(
mainAxisSize: MainAxisSize.min,
children: [
SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
SizedBox(
width: bannerAd.size.width.toDouble(),
height: bannerAd.size.height.toDouble(),
child: AdWidget(ad: bannerAd),
),
],
)
]
);
} else {
return const SizedBox.shrink();
}
},
),
);
}
}
/*
* mainへの記述
* void main() async {
* WidgetsFlutterBinding.ensureInitialized();
* if (!kIsWeb) {
* //AdMob初期化
* MobileAds.instance.initialize();
* //NPAポリシーの集中設定(将来拡張もここで) 現時点は使用していないので記述しなくても良い
* await AdManager.initForNPA();
* }
* runApp(const MyApp());
* }
*/
import 'dart:async';
import 'dart:io' show Platform;
import 'dart:ui';
import 'package:flutter/foundation.dart' show kIsWeb;
import 'package:google_mobile_ads/google_mobile_ads.dart';
class AdManager {
//Test IDs
//static const String _androidAdUnitId = "ca-app-pub-3940256099942544/6300978111";
//static const String _iosAdUnitId = "ca-app-pub-3940256099942544/2934735716";
//Production IDs
static const String _androidAdUnitId = "ca-app-pub-0/0";
static const String _iosAdUnitId = "ca-app-pub-0/0";
static String get _adUnitId => Platform.isIOS ? _iosAdUnitId : _androidAdUnitId;
BannerAd? _bannerAd;
int _lastWidthPx = 0;
VoidCallback? _onLoadedCb;
Timer? _retryTimer;
int _retryAttempt = 0;
BannerAd? get bannerAd => _bannerAd;
//(任意)アプリ起動時などに呼ぶ。将来のCMP/NPA関連設定を集中管理。
static Future<void> initForNPA() async {
if (kIsWeb) {
return;
}
//ここでグローバルなRequestConfigurationを設定しておく(必要に応じて拡張)
await MobileAds.instance.updateRequestConfiguration(
RequestConfiguration(
//例:最大コンテンツレーティング等を付けたい場合はここに追加
//maxAdContentRating: MaxAdContentRating.g, //例
//tagForChildDirectedTreatment: TagForChildDirectedTreatment.unspecified,
//tagForUnderAgeOfConsent: TagForUnderAgeOfConsent.unspecified,
),
);
}
Future<void> loadAdaptiveBannerAd(
int widthPx,
VoidCallback onAdLoaded,
) async {
if (kIsWeb) {
return;
}
_onLoadedCb = onAdLoaded;
_lastWidthPx = widthPx;
_retryAttempt = 0;
_retryTimer?.cancel();
_startLoad(widthPx);
}
Future<void> _startLoad(int widthPx) async {
if (kIsWeb) {
return;
}
_bannerAd?.dispose();
AnchoredAdaptiveBannerAdSize? adaptiveSize;
try {
adaptiveSize =
await AdSize.getCurrentOrientationAnchoredAdaptiveBannerAdSize(
widthPx,
);
} catch (_) {
adaptiveSize = null;
}
final AdSize size = adaptiveSize ?? AdSize.fullBanner;
//常にNPAで配信(CMP対応)
const adRequest = AdRequest(
nonPersonalizedAds: true, //NPA Non-Personalized Ads(非パーソナライズ広告)指定
);
_bannerAd = BannerAd(
adUnitId: _adUnitId,
request: adRequest,
size: size,
listener: BannerAdListener(
onAdLoaded: (ad) {
_retryTimer?.cancel();
_retryAttempt = 0;
final cb = _onLoadedCb;
if (cb != null) {
cb();
}
},
onAdFailedToLoad: (ad, err) {
ad.dispose();
_scheduleRetry();
},
),
)..load();
}
void _scheduleRetry() {
if (kIsWeb) {
return;
}
_retryTimer?.cancel();
// Exponential backoff: 3s, 6s, 12s, max 30s
_retryAttempt = (_retryAttempt + 1).clamp(1, 5);
final seconds = _retryAttempt >= 4 ? 30 : (3 << (_retryAttempt - 1));
_retryTimer = Timer(Duration(seconds: seconds), () {
_startLoad(_lastWidthPx > 0 ? _lastWidthPx : 320);
});
}
void dispose() {
_bannerAd?.dispose();
_retryTimer?.cancel();
}
}
/*
広告配信について
本アプリでは、Google AdMob を利用して広告を表示しています。
当アプリの広告はすべて「非パーソナライズ広告(NPA)」として配信しており、ユーザーの行動履歴や個人情報をもとにしたパーソナライズは一切行っていません。
Google AdMob によって、広告の表示のために以下の情報が利用される場合があります:
- 端末情報(例:OSの種類、画面サイズなど)
- おおまかな位置情報(国・地域レベル)
これらの情報は、パーソナライズを目的としたトラッキングやプロファイリングには使用されません。
詳しくは、Google のプライバシーポリシーをご覧ください:
https://policies.google.com/privacy
Advertising
This app uses Google AdMob to display advertisements.
All ads in this app are served as non-personalized ads (NPA).
This means that we do not use personal data or user behavior information to personalize the ads you see.
Google AdMob may use certain information in order to display ads properly, such as:
- Device information (e.g., OS type, screen size)
- Approximate location information (country/region level)
This information is not used for tracking or profiling for advertising purposes.
For more details, please refer to Google Privacy Policy:
https://policies.google.com/privacy
*/
/*
CMP(Consent Management Platform)「同意管理プラットフォーム」
UMP とは、Google AdMobでGDPRの同意を取得するために使用されるライブラリ User Messaging Platform (UMP) SDK
ad_manager.dart で NPA Non-Personalized Ads(非パーソナライズ広告)指定 している。
必要な変数
late final UmpConsentController _adUmp;
AdUmpState _adUmpState = AdUmpState.initial;
@override
void initState() {
super.initState();
_adUmp = UmpConsentController();
_refreshConsentInfo();
}
必要な関数
Future<void> _refreshConsentInfo() async {
_adUmpState = await _adUmp.updateConsentInfo(current: _adUmpState);
if (mounted) {
setState(() {});
}
}
Future<void> _onTapPrivacyOptions() async {
final err = await _adUmp.showPrivacyOptions();
await _refreshConsentInfo();
if (err != null && mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('プライバシー設定画面を表示できませんでした: ${err.message}')),
);
}
}
*/
import 'dart:async';
import 'package:flutter/foundation.dart' show kIsWeb;
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:flutter/widgets.dart';
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
/// UMP状態格納用
class AdUmpState {
final PrivacyOptionsRequirementStatus privacyStatus;
final ConsentStatus consentStatus;
final bool privacyOptionsRequired;
final bool isChecking;
const AdUmpState({
required this.privacyStatus,
required this.consentStatus,
required this.privacyOptionsRequired,
required this.isChecking,
});
AdUmpState copyWith({
PrivacyOptionsRequirementStatus? privacyStatus,
ConsentStatus? consentStatus,
bool? privacyOptionsRequired,
bool? isChecking,
}) {
return AdUmpState(
privacyStatus: privacyStatus ?? this.privacyStatus,
consentStatus: consentStatus ?? this.consentStatus,
privacyOptionsRequired:
privacyOptionsRequired ?? this.privacyOptionsRequired,
isChecking: isChecking ?? this.isChecking,
);
}
static const initial = AdUmpState(
privacyStatus: PrivacyOptionsRequirementStatus.unknown,
consentStatus: ConsentStatus.unknown,
privacyOptionsRequired: false,
isChecking: false,
);
}
//UMPコントローラ
class UmpConsentController {
//デバッグ用:EEA地域を強制するか(本番ではfalseにすること)
final bool forceEeaForDebug = false;
//埋め込みのテストデバイスID
static const List<String> _testDeviceIds = [
'608970392F100B87D62A1174996C952C', //arrows We2 (M07)
];
ConsentRequestParameters _buildParams() {
if (forceEeaForDebug && _testDeviceIds.isNotEmpty) {
return ConsentRequestParameters(
consentDebugSettings: ConsentDebugSettings(
debugGeography: DebugGeography.debugGeographyEea,
testIdentifiers: _testDeviceIds,
),
);
}
return ConsentRequestParameters();
}
//同意情報を更新して状態を返す
Future<AdUmpState> updateConsentInfo({AdUmpState current = AdUmpState.initial}) async {
if (kIsWeb) return current;
var state = current.copyWith(isChecking: true);
try {
final params = _buildParams();
final completer = Completer<AdUmpState>();
ConsentInformation.instance.requestConsentInfoUpdate(
params,
() async {
final s = await ConsentInformation.instance.getPrivacyOptionsRequirementStatus();
final c = await ConsentInformation.instance.getConsentStatus();
completer.complete(
state.copyWith(
privacyStatus: s,
consentStatus: c,
privacyOptionsRequired: s == PrivacyOptionsRequirementStatus.required,
isChecking: false,
),
);
},
(FormError e) {
completer.complete(
state.copyWith(
privacyStatus: PrivacyOptionsRequirementStatus.unknown,
consentStatus: ConsentStatus.unknown,
privacyOptionsRequired: false,
isChecking: false,
),
);
},
);
state = await completer.future;
return state;
} catch (_) {
return state.copyWith(isChecking: false);
}
}
//プライバシーオプションフォームを表示
Future<FormError?> showPrivacyOptions() async {
if (kIsWeb) return null;
final completer = Completer<FormError?>();
ConsentForm.showPrivacyOptionsForm((FormError? e) {
completer.complete(e);
});
return completer.future;
}
}
extension ConsentStatusL10n on ConsentStatus {
String localized(BuildContext context) {
final l = AppLocalizations.of(context)!;
switch (this) {
case ConsentStatus.obtained:
return l.cmpConsentStatusObtained;
case ConsentStatus.required:
return l.cmpConsentStatusRequired;
case ConsentStatus.notRequired:
return l.cmpConsentStatusNotRequired;
case ConsentStatus.unknown:
return l.cmpConsentStatusUnknown;
}
}
}
class AppCondition {
static const int _ready = 0;
static const int _playing = 1;
static const int _complete = 2;
static const int _answering = 3;
double _gameCanvasWidth = 0;
int _gameDifficulty = 0;
int _gameCondition = 0;
AppCondition() {
_gameCondition = _ready;
}
int get ready => _ready;
int get playing => _playing;
int get complete => _complete;
int get answering => _answering;
double get gameCanvasWidth => _gameCanvasWidth;
int get gameDifficulty => _gameDifficulty;
int get gameCondition => _gameCondition;
void setGameCanvasWidth(double value) {
_gameCanvasWidth = value;
}
void setGameDifficulty(int value) {
_gameDifficulty = value;
}
void setGameCondition(int value) {
_gameCondition = value;
}
}
import 'package:just_audio/just_audio.dart';
class AudioPlay {
static const String _audioStart = 'assets/sound/start.mp3';
static const String _audioRetry = 'assets/sound/retry.mp3';
static const String _audioComplete = 'assets/sound/complete.mp3';
static const String _audioBack = 'assets/sound/back.mp3';
static const String _audioForward = 'assets/sound/walk.mp3';
static final List<AudioPlayer> _audioPlayerStart = [
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
];
static final List<AudioPlayer> _audioPlayerRetry = [
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
];
static final List<AudioPlayer> _audioPlayerComplete = [
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
];
static final List<AudioPlayer> _audioPlayerBack = [
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
];
static final List<AudioPlayer> _audioPlayerForward = [
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
AudioPlayer(),
];
int _audioPlayerStartPtr = 0;
int _audioPlayerRetryPtr = 0;
int _audioPlayerCompletePtr = 0;
int _audioPlayerBackPtr = 0;
int _audioPlayerForwardPtr = 0;
double _soundVolume = 0.5;
bool _soundEnabled = true;
AudioPlay() {
constructor();
}
void constructor() async {
for (int i = 0; i < _audioPlayerStart.length; i++) {
await _audioPlayerStart[i].setAsset(_audioStart);
}
for (int i = 0; i < _audioPlayerRetry.length; i++) {
await _audioPlayerRetry[i].setAsset(_audioRetry);
}
for (int i = 0; i < _audioPlayerComplete.length; i++) {
await _audioPlayerComplete[i].setAsset(_audioComplete);
}
for (int i = 0; i < _audioPlayerBack.length; i++) {
await _audioPlayerBack[i].setAsset(_audioBack);
}
for (int i = 0; i < _audioPlayerForward.length; i++) {
await _audioPlayerForward[i].setAsset(_audioForward);
}
}
void dispose() {
for (int i = 0; i < _audioPlayerStart.length; i++) {
_audioPlayerStart[i].dispose();
}
for (int i = 0; i < _audioPlayerRetry.length; i++) {
_audioPlayerRetry[i].dispose();
}
for (int i = 0; i < _audioPlayerComplete.length; i++) {
_audioPlayerComplete[i].dispose();
}
for (int i = 0; i < _audioPlayerBack.length; i++) {
_audioPlayerBack[i].dispose();
}
for (int i = 0; i < _audioPlayerForward.length; i++) {
_audioPlayerForward[i].dispose();
}
}
set soundVolume(double value) {
_soundVolume = value;
}
set soundEnabled(bool value) {
_soundEnabled = value;
}
void playSoundStart() async {
if (_soundEnabled == false || _soundVolume == 0) {
return;
}
_audioPlayerStartPtr += 1;
if (_audioPlayerStartPtr >= _audioPlayerStart.length) {
_audioPlayerStartPtr = 0;
}
await _audioPlayerStart[_audioPlayerStartPtr].setVolume(_soundVolume);
await _audioPlayerStart[_audioPlayerStartPtr].pause();
await _audioPlayerStart[_audioPlayerStartPtr].seek(Duration.zero);
await _audioPlayerStart[_audioPlayerStartPtr].play();
}
void playSoundRetry() async {
if (_soundEnabled == false || _soundVolume == 0) {
return;
}
_audioPlayerRetryPtr += 1;
if (_audioPlayerRetryPtr >= _audioPlayerRetry.length) {
_audioPlayerRetryPtr = 0;
}
await _audioPlayerRetry[_audioPlayerRetryPtr].setVolume(_soundVolume);
await _audioPlayerRetry[_audioPlayerRetryPtr].pause();
await _audioPlayerRetry[_audioPlayerRetryPtr].seek(Duration.zero);
await _audioPlayerRetry[_audioPlayerRetryPtr].play();
}
void playSoundComplete() async {
if (_soundEnabled == false || _soundVolume == 0) {
return;
}
_audioPlayerCompletePtr += 1;
if (_audioPlayerCompletePtr >= _audioPlayerComplete.length) {
_audioPlayerCompletePtr = 0;
}
await _audioPlayerComplete[_audioPlayerCompletePtr].setVolume(_soundVolume);
await _audioPlayerComplete[_audioPlayerCompletePtr].pause();
await _audioPlayerComplete[_audioPlayerCompletePtr].seek(Duration.zero);
await _audioPlayerComplete[_audioPlayerCompletePtr].play();
}
void playSoundBack() async {
if (_soundEnabled == false || _soundVolume == 0) {
return;
}
_audioPlayerBackPtr += 1;
if (_audioPlayerBackPtr >= _audioPlayerBack.length) {
_audioPlayerBackPtr = 0;
}
await _audioPlayerBack[_audioPlayerBackPtr].setVolume(_soundVolume);
await _audioPlayerBack[_audioPlayerBackPtr].pause();
await _audioPlayerBack[_audioPlayerBackPtr].seek(Duration.zero);
await _audioPlayerBack[_audioPlayerBackPtr].play();
}
void playSoundForward() async {
if (_soundEnabled == false || _soundVolume == 0) {
return;
}
_audioPlayerForwardPtr += 1;
if (_audioPlayerForwardPtr >= _audioPlayerForward.length) {
_audioPlayerForwardPtr = 0;
}
await _audioPlayerForward[_audioPlayerForwardPtr].setVolume(_soundVolume);
await _audioPlayerForward[_audioPlayerForwardPtr].pause();
await _audioPlayerForward[_audioPlayerForwardPtr].seek(Duration.zero);
await _audioPlayerForward[_audioPlayerForwardPtr].play();
}
}
import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_svg/svg.dart';
import 'package:flutter/scheduler.dart';
import 'package:singlepathpuzzle/ad_banner_widget.dart';
import 'package:singlepathpuzzle/ad_manager.dart';
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/parse_locale_tag.dart';
import 'package:singlepathpuzzle/piece_painter.dart';
import 'package:singlepathpuzzle/piece_way.dart';
import 'package:singlepathpuzzle/setting_page.dart';
import 'package:singlepathpuzzle/theme_color.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/audio_play.dart';
import 'package:singlepathpuzzle/mascot_image.dart';
import 'package:singlepathpuzzle/number_image.dart';
import 'package:singlepathpuzzle/app_condition.dart';
import 'package:singlepathpuzzle/theme_mode_number.dart';
import 'package:singlepathpuzzle/main.dart';
class MainHomePage extends StatefulWidget {
const MainHomePage({super.key});
@override
State<MainHomePage> createState() => _MainHomePageState();
}
class _MainHomePageState extends State<MainHomePage> {
final GlobalKey<ScaffoldState> _key = GlobalKey<ScaffoldState>();
List<int> _pieceState = []; //ピースの状態
List<int> _pieceRoute = []; //問題制作時の道筋(回答例)
List<int> _userRoute = []; //ユーザー操作
int _retryCount = 10; //リトライ数
int _numberOnePtr = 0; //_pieceRouteの道順1
int _numberTwoPtr = 0; //_pieceRouteの道順2
final Random _random = Random();
late MascotImage _mascotImage;
late NumberImage _numberImage;
late AppCondition _appCondition;
late AudioPlay _audioPlay;
late ThemeColor _themeColor;
late AdManager _adManager;
bool _isReady = false;
bool _isFirst = true;
@override
void initState() {
super.initState();
_initState();
}
void _initState() async {
await Model.ensureReady();
_adManager = AdManager();
_audioPlay = AudioPlay();
_appCondition = AppCondition();
_appCondition.setGameDifficulty(Model.difficulty);
_mascotImage = MascotImage();
_numberImage = NumberImage();
_audioPlay.soundVolume = Model.soundVolume;
_audioPlay.soundEnabled = Model.soundEnabled;
setState(() {
_isReady = true;
});
}
@override
void dispose() {
_adManager.dispose();
_audioPlay.dispose();
super.dispose();
}
void _clearPieceState() {
final int difficulty = _appCondition.gameDifficulty;
_pieceState = List<int>.filled(difficulty * difficulty, PieceWay.nothing);
_userRoute = <int>[];
}
void _onClickStartButton() {
_audioPlay.playSoundStart();
_appCondition.setGameCondition(_appCondition.playing);
setState(() {
_retryCount = 10;
_clearPieceState();
_makeWay();
});
}
void _onClickRetryButton() {
_audioPlay.playSoundRetry();
_appCondition.setGameCondition(_appCondition.playing);
final int startPos = _userRoute[0];
_userRoute = [];
_userRoute.add(startPos);
for (int i = 0; i < _pieceState.length; i++) {
if (_pieceState[i] != PieceWay.nothing) {
_pieceState[i] = PieceWay.plain;
}
}
_pieceState[startPos] = PieceWay.center;
setState(() {
_retryCount -= 1;
if (_retryCount < 0) {
_retryCount = 0;
}
});
}
void _onClickAnswerButton() {
_audioPlay.playSoundRetry();
_appCondition.setGameCondition(_appCondition.playing);
final int startPos = _userRoute[0];
_userRoute = [];
_userRoute.add(startPos);
for (int i = 0; i < _pieceState.length; i++) {
if (_pieceState[i] != PieceWay.nothing) {
_pieceState[i] = PieceWay.plain;
}
}
_pieceState[startPos] = PieceWay.center;
setState(() {});
Timer(const Duration(milliseconds: 600), (){ //既に実行されているAnswerが停止するのを待つ
_appCondition.setGameCondition(_appCondition.answering);
_answerRecursion(0);
});
}
void _answerRecursion(int pieceRoutePtr) async {
if (_appCondition.gameCondition != _appCondition.answering) {
return;
}
_pieceTouchAction(_pieceRoute[pieceRoutePtr]);
if (pieceRoutePtr < _pieceRoute.length - 1) {
Timer(const Duration(milliseconds: 500), (){_answerRecursion(pieceRoutePtr + 1);});
}
}
void _makeWay() {
final int difficulty = _appCondition.gameDifficulty;
final int boardSize = difficulty * difficulty;
List<int> maxPieceRoute = <int>[];
for (int j = 0; j < 300; j++) {
final Set<int> visited = <int>{};
final List<int> candidateRoute = <int>[];
int currentPosition = _random.nextInt(boardSize);
candidateRoute.add(currentPosition);
visited.add(currentPosition);
for (int i = 0; i < 999; i++) {
currentPosition = _nextPosition(currentPosition, visited, difficulty);
if (currentPosition == -1) {
break; //動けなくなった
}
candidateRoute.add(currentPosition);
visited.add(currentPosition);
}
if (maxPieceRoute.length < candidateRoute.length) {
maxPieceRoute = List<int>.from(candidateRoute); //最大長さを更新
}
if (maxPieceRoute.length > (boardSize * 0.7)) {
break; //目標の長さを超えた
}
}
_pieceRoute = List<int>.from(maxPieceRoute); //最大長さを採用
for (int num in _pieceRoute) {
_pieceState[num] = PieceWay.plain;
}
_userRoute.add(_pieceRoute[0]); //スタート地点
_pieceState[_pieceRoute[0]] = PieceWay.center; //スタート地点
//numberを配置
_numberOnePtr = (_pieceRoute.length / 3).floor();
_numberTwoPtr = (_pieceRoute.length / 3 * 2).floor();
}
int _nextPosition(int currentPosition, Set<int> visited, int difficulty) {
final List<int> movePossible = <int>[];
if (currentPosition - difficulty > 0 && !visited.contains(currentPosition - difficulty)) {
movePossible.add(currentPosition - difficulty); //上が可能
}
if (currentPosition + difficulty < difficulty * difficulty && !visited.contains(currentPosition + difficulty)) {
movePossible.add(currentPosition + difficulty); //下が可能
}
if (currentPosition % difficulty != 0 && !visited.contains(currentPosition - 1)) {
movePossible.add(currentPosition - 1); //左が可能
}
if ((currentPosition + 1) % difficulty != 0 && !visited.contains(currentPosition + 1)) {
movePossible.add(currentPosition + 1); //右が可能
}
if (movePossible.isEmpty) {
return -1; //end
}
movePossible.shuffle(_random);
return movePossible.first;
}
void _pieceTouchAction(int touchPos) {
final int difficulty = _appCondition.gameDifficulty;
if (_userRoute.length >= 2 && touchPos == _userRoute[_userRoute.length - 2]) { //戻る
setState(() {
_audioPlay.playSoundBack();
_pieceState[_userRoute[_userRoute.length - 1]] = PieceWay.plain;
_userRoute.removeLast();
});
return;
}
if (_pieceState[touchPos] != PieceWay.plain) { //ルートが移動可能ではない
return;
}
bool continuousFlag = false;
if (_userRoute[_userRoute.length - 1] - difficulty == touchPos) { //上へ移動
continuousFlag = true;
} else if (_userRoute[_userRoute.length - 1] + difficulty == touchPos) { //下へ移動
continuousFlag = true;
} else if (_userRoute[_userRoute.length - 1] - 1 == touchPos) { //左へ移動
continuousFlag = true;
} else if (_userRoute[_userRoute.length - 1] + 1 == touchPos) { //右へ移動
continuousFlag = true;
}
if (continuousFlag == false) { //ルートの連続性が無い
return;
}
final int lastTouchPos = _userRoute[_userRoute.length - 1];
int last2TouchPos = -1;
if (_userRoute.length >= 2) {
last2TouchPos = _userRoute[_userRoute.length - 2];
}
_userRoute.add(touchPos);
_audioPlay.playSoundForward();
setState(() {
if (lastTouchPos - difficulty == touchPos) { //上に移動
if (last2TouchPos == -1) { //start位置
_pieceState[lastTouchPos] = PieceWay.up;
} else if (last2TouchPos - difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upDown;
} else if (last2TouchPos - 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upRight;
} else if (last2TouchPos + 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upLeft;
}
_pieceState[touchPos] = PieceWay.down;
} else if (lastTouchPos + difficulty == touchPos) { //下に移動
if (last2TouchPos == -1) { //start位置
_pieceState[lastTouchPos] = PieceWay.down;
} else if (last2TouchPos + difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upDown;
} else if (last2TouchPos - 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.downRight;
} else if (last2TouchPos + 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.downLeft;
}
_pieceState[touchPos] = PieceWay.up;
} else if (lastTouchPos - 1 == touchPos) { //左に移動
if (last2TouchPos == -1) { //start位置
_pieceState[lastTouchPos] = PieceWay.left;
} else if (last2TouchPos - 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.leftRight;
} else if (last2TouchPos + difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upLeft;
} else if (last2TouchPos - difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.downLeft;
}
_pieceState[touchPos] = PieceWay.right;
} else if (lastTouchPos + 1 == touchPos) { //右に移動
if (last2TouchPos == -1) { //start位置
_pieceState[lastTouchPos] = PieceWay.right;
} else if (last2TouchPos + 1 == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.leftRight;
} else if (last2TouchPos + difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.upRight;
} else if (last2TouchPos - difficulty == lastTouchPos) {
_pieceState[lastTouchPos] = PieceWay.downRight;
}
_pieceState[touchPos] = PieceWay.left;
}
});
if (_userRoute.length == _pieceRoute.length) { //全てのルートを通過
//道順通りか調べる
bool passedNumberOne = false;
bool passedNumberTwo = false;
for (final int ptr in _userRoute) {
if (!passedNumberOne && ptr == _pieceRoute[_numberOnePtr]) {
passedNumberOne = true;
} else if (passedNumberOne && ptr == _pieceRoute[_numberTwoPtr]) {
passedNumberTwo = true;
break;
}
}
if (passedNumberTwo) { //道順通りの場合
_audioPlay.playSoundComplete();
_appCondition.setGameCondition(_appCondition.complete);
}
}
}
void _storeAppCanvasWidth(bool reDraw) {
SchedulerBinding.instance.addPostFrameCallback((_) {
if (!mounted) {
return;
}
final BuildContext? context = _key.currentContext;
final Size? size = context?.size;
if (size == null) {
Future.delayed(const Duration(milliseconds: 500), () {
if (mounted) {
_storeAppCanvasWidth(reDraw);
}
});
return;
}
final double sizeWidth = size.width;
final double margin = sizeWidth * 0.039;
final double w = sizeWidth - margin;
double appWidth = w;
_appCondition.setGameCanvasWidth(appWidth.floorToDouble());
if (reDraw) { //画面幅取得は非同期なので取得出来たら再描画
setState(() {});
}
});
}
Color _stageColor() {
if (_appCondition.gameCondition == _appCondition.ready) {
return _themeColor.mainBackColor;
} else if (_appCondition.gameCondition == _appCondition.playing) {
return _themeColor.canvasClose;
} else if (_appCondition.gameCondition == _appCondition.complete) {
return _themeColor.canvasOpen;
}
return _themeColor.mainBackColor;
}
Color _bgColor() {
if (_appCondition.gameCondition == _appCondition.ready) {
return _themeColor.mainBackColor;
} else if (_appCondition.gameCondition == _appCondition.playing) {
return _themeColor.mainBackColor;
} else if (_appCondition.gameCondition == _appCondition.complete) {
return _themeColor.canvasOpen;
}
return _themeColor.mainBackColor;
}
void _openSetting() async {
final updatedSettings = await Navigator.push(
context,
MaterialPageRoute(
builder: (context) => SettingPage(),
),
);
if (updatedSettings != null && mounted) {
final mainState = context.findAncestorStateOfType<MainAppState>();
if (mainState != null) { //MainAppStateに反映する
mainState
..locale = parseLocaleTag(Model.languageCode)
..themeMode = ThemeModeNumber.numberToThemeMode(Model.themeNumber)
..setState(() {});
}
final int newDifficulty = Model.difficulty;
final bool difficultyChanged = newDifficulty != _appCondition.gameDifficulty;
setState(() {
_audioPlay.soundVolume = Model.soundVolume;
_audioPlay.soundEnabled = Model.soundEnabled;
_isFirst = true; //再度テーマ更新
if (difficultyChanged) {
_appCondition.setGameDifficulty(newDifficulty);
_clearPieceState();
_pieceRoute = [];
_appCondition.setGameCondition(_appCondition.ready);
_retryCount = 10;
_numberOnePtr = 0;
_numberTwoPtr = 0;
}
});
}
}
@override
Widget build(BuildContext context) {
if (!_isReady) {
return LoadingScreen();
}
if (_isFirst) {
_isFirst = false;
_themeColor = ThemeColor(themeNumber: Model.themeNumber, context: context);
}
_storeAppCanvasWidth(false);
return SafeArea(left: false, right: false, top: false, bottom: false,
child: Scaffold(
key: _key,
appBar: null,
backgroundColor: _bgColor(),
body: OrientationBuilder(builder: (context, orientation) {
_storeAppCanvasWidth(true);
return SafeArea(
child: Center(
child: Column(
children: [
_menuBar(),
Expanded(
child: Directionality(
textDirection: TextDirection.ltr, // ← LTRに固定
child: Container(
color: _bgColor(),
padding: const EdgeInsets.symmetric(horizontal: 8.0, vertical: 8.0),
child: Center(
child: AspectRatio(
aspectRatio: 1 / 1,
child: AnimatedContainer(
duration: const Duration(milliseconds: 1000),
width: double.infinity,
height: double.infinity,
color: _stageColor(),
child: _boxCanvas(),
),
),
),
),
),
),
]
),
),
);
}),
bottomNavigationBar: AdBannerWidget(adManager: _adManager),
),
);
}
Widget _startButton() {
return ElevatedButton(
onPressed: _onClickStartButton,
style: ElevatedButton.styleFrom(
elevation: 0, backgroundColor: _bgColor(),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
padding: const EdgeInsets.all(8.0),
),
child: Text(AppLocalizations.of(context)!.start, style: TextStyle(color: _themeColor.mainHeaderFore)),
);
}
Widget _retryButton() {
if (_appCondition.gameCondition == _appCondition.ready) {
return Container();
} else {
final String retryString = _retryCount > 0 ? '${AppLocalizations.of(context)!.retry}: $_retryCount' : AppLocalizations.of(context)!.retry;
return ElevatedButton(
onPressed: _onClickRetryButton,
style: ElevatedButton.styleFrom(
elevation: 0, backgroundColor: _bgColor(),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
padding: const EdgeInsets.all(8.0),
),
child: Text(retryString,
style: TextStyle(color: _themeColor.mainHeaderFore),
),
);
}
}
Widget _answerButton() {
if (_retryCount > 0) {
return Container();
} else {
return ElevatedButton(
onPressed: _onClickAnswerButton,
style: ElevatedButton.styleFrom(
elevation: 0, backgroundColor: _bgColor(),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
padding: const EdgeInsets.all(8.0),
),
child: Text(AppLocalizations.of(context)!.answer,
style: TextStyle(
color: _themeColor.mainHeaderFore,
),
),
);
}
}
Widget _menuBar() {
return Container(
height: 56.0, // in logical pixels
padding: const EdgeInsets.symmetric(horizontal: 8.0),
decoration: BoxDecoration(color: _bgColor()),
child: Row(
children: <Widget> [
_startButton(),
const SizedBox(width: 8),
_retryButton(),
const SizedBox(width: 8),
_answerButton(),
const Expanded(
child: SizedBox(width: 8),
),
IconButton(
icon: Icon(Icons.settings, color: _themeColor.mainHeaderFore),
tooltip: AppLocalizations.of(context)!.setting,
onPressed: _openSetting,
)
],
),
);
}
Widget _boxCanvas() {
final int difficulty = _appCondition.gameDifficulty;
final double canvasWidth = _appCondition.gameCanvasWidth;
if (_appCondition.gameCondition == _appCondition.ready) {
return InkWell(
onTap: () {
_onClickStartButton();
},
child: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
SvgPicture.asset(MascotImage.mole, width: 200, height: 200),
]
)
)
);
}
if (difficulty <= 0 || _pieceState.length < difficulty * difficulty) {
return const SizedBox.shrink();
}
List<Widget> pieceWidget = <Widget>[];
for (int y = 0; y < difficulty; y++) {
for (int x = 0; x < difficulty; x++) {
final int pieceStatePtr = y * difficulty + x;
pieceWidget.add(
CustomPaint(
painter: PiecePainter(canvasWidth, difficulty, x, y, _pieceState[pieceStatePtr], _themeColor),
child: Container(),
)
);
}
}
void pieceTouch(localPosition) {
final int x = (localPosition.dx / (canvasWidth / difficulty)).floor();
final int y = (localPosition.dy / (canvasWidth / difficulty)).floor();
if (x < 0 || y < 0 || x >= difficulty || y >= difficulty) {
return;
}
_pieceTouchAction(y * difficulty + x);
}
return GestureDetector(
onTapDown: (details) {
pieceTouch(details.localPosition);
},
onPanUpdate: (details) {
pieceTouch(details.localPosition);
},
child: Stack(
children: [
Stack(children: pieceWidget),
_mascot(),
_numberOne(),
_numberTwo(),
]
),
);
}
Widget _mascot() {
final double canvasWidth = _appCondition.gameCanvasWidth;
final int difficulty = _appCondition.gameDifficulty;
if (difficulty <= 0 || _pieceRoute.isEmpty) {
return const SizedBox.shrink();
}
final int currentRoutePosition = _userRoute.isEmpty ? _pieceRoute.first : _userRoute[_userRoute.length - 1];
final int currentRoutePositionX = currentRoutePosition % difficulty;
final int currentRoutePositionY = (currentRoutePosition / difficulty).floor();
final int beforeRoutePosition = (_userRoute.length < 2) ? _pieceRoute.first : _userRoute[_userRoute.length - 2];
final int beforeRoutePositionX = beforeRoutePosition % difficulty;
final int beforeRoutePositionY = (beforeRoutePosition / difficulty).floor();
final String mascotImgPath = _mascotImage.getImagePath(currentRoutePositionX,currentRoutePositionY,beforeRoutePositionX,beforeRoutePositionY);
final double imageW = canvasWidth / difficulty * 0.8;
final double imageH = canvasWidth / difficulty * 0.8;
final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
return Container(
margin: EdgeInsets.only(left: marginLeft, top: marginTop),
child: SvgPicture.asset(
mascotImgPath,
semanticsLabel: 'mascot',
width: imageW,
height: imageH,
),
);
}
Widget _numberOne() {
final double canvasWidth = _appCondition.gameCanvasWidth;
final int difficulty = _appCondition.gameDifficulty;
if (difficulty <= 0 || _numberOnePtr >= _pieceRoute.length) {
return const SizedBox.shrink();
}
final int currentRoutePositionX = _pieceRoute[_numberOnePtr] % difficulty;
final int currentRoutePositionY = (_pieceRoute[_numberOnePtr] / difficulty).floor();
final String numberImgPath = _numberImage.getImagePath(1);
final double imageW = canvasWidth / difficulty * 0.8;
final double imageH = canvasWidth / difficulty * 0.8;
final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
return Container(
margin: EdgeInsets.only(left: marginLeft, top: marginTop),
child: SvgPicture.asset(
numberImgPath,
semanticsLabel: 'numberOne',
width: imageW,
height: imageH,
colorFilter: ColorFilter.mode(
_themeColor.pieceNumber,
BlendMode.srcIn,
),
),
);
}
Widget _numberTwo() {
final double canvasWidth = _appCondition.gameCanvasWidth;
final int difficulty = _appCondition.gameDifficulty;
if (difficulty <= 0 || _numberTwoPtr >= _pieceRoute.length) {
return const SizedBox.shrink();
}
final int currentRoutePositionX = _pieceRoute[_numberTwoPtr] % difficulty;
final int currentRoutePositionY = (_pieceRoute[_numberTwoPtr] / difficulty).floor();
final String numberImgPath = _numberImage.getImagePath(2);
final double imageW = canvasWidth / difficulty * 0.8;
final double imageH = canvasWidth / difficulty * 0.8;
final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
return Container(
margin: EdgeInsets.only(left: marginLeft, top: marginTop),
child: SvgPicture.asset(
numberImgPath,
semanticsLabel: 'numberTwo',
width: imageW,
height: imageH,
colorFilter: ColorFilter.mode(
_themeColor.pieceNumber,
BlendMode.srcIn,
),
),
);
}
}
import 'package:flutter/material.dart';
class LoadingScreen extends StatelessWidget {
const LoadingScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color.fromRGBO(154,131,77,1),
body: const Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
CircularProgressIndicator(
valueColor: AlwaysStoppedAnimation<Color>(Colors.yellow),
backgroundColor: Colors.white,
),
SizedBox(height: 16),
Text(
'Loading...',
style: TextStyle(
color: Colors.white,
fontSize: 16,
),
),
],
),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/home_page.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/parse_locale_tag.dart';
import 'package:singlepathpuzzle/theme_mode_number.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
SystemChrome.setEnabledSystemUIMode(SystemUiMode.edgeToEdge);
SystemChrome.setSystemUIOverlayStyle(const SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
systemNavigationBarColor: Colors.transparent,
));
await MobileAds.instance.initialize();
runApp(const MainApp());
}
class MainApp extends StatefulWidget {
const MainApp({super.key});
@override
State<MainApp> createState() => MainAppState();
}
class MainAppState extends State<MainApp> {
ThemeMode themeMode = ThemeMode.system;
Locale? locale;
bool _isReady = false;
@override
void initState() {
super.initState();
_initState();
}
void _initState() async {
await Model.ensureReady();
themeMode = ThemeModeNumber.numberToThemeMode(Model.themeNumber);
locale = parseLocaleTag(Model.languageCode);
if (mounted) {
setState(() {
_isReady = true;
});
}
}
@override
Widget build(BuildContext context) {
if (!_isReady) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: const LoadingScreen(),
);
}
const seed = Colors.yellow;
return MaterialApp(
debugShowCheckedModeBanner: false,
localizationsDelegates: const [
AppLocalizations.delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
supportedLocales: AppLocalizations.supportedLocales,
locale: locale,
themeMode: themeMode,
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: seed),
useMaterial3: true,
),
darkTheme: ThemeData(
colorScheme: ColorScheme.fromSeed(
seedColor: seed,
brightness: Brightness.dark,
),
useMaterial3: true,
),
home: const MainHomePage(),
);
}
}
class MascotImage {
static const String mole = 'assets/image/mole.svg';
static const String left = 'assets/image/mole_left.svg';
static const String right = 'assets/image/mole_right.svg';
static const String up = 'assets/image/mole_up.svg';
static const String down = 'assets/image/mole_down.svg';
String getImagePath(int currentX, int currentY, int beforeX, int beforeY) {
if (currentY < beforeY) {
return up;
} else if (currentY > beforeY) {
return down;
} else if (currentX > beforeX) {
return right;
} else if (currentX < beforeX) {
return left;
}
return left;
}
}
///
/// @author akira ohmachi
/// @copyright ao-system, Inc.
/// @date 2023-10-26
///
library;
import 'package:shared_preferences/shared_preferences.dart';
//デバイスに情報を保存
class Model {
Model._();
static const String _prefDifficulty = "difficulty";
static const String _prefSoundEnabled = "soundEnabled";
static const String _prefSoundVolume = "soundVolume";
static const String _prefThemeNumber = "themeNumber";
static const String _prefLanguageCode = "languageCode";
static bool _ready = false;
static int _difficulty = 4;
static bool _soundEnabled = true;
static double _soundVolume = 1.0;
static int _themeNumber = 0;
static String _languageCode = '';
static int get difficulty => _difficulty;
static bool get soundEnabled => _soundEnabled;
static double get soundVolume => _soundVolume;
static int get themeNumber => _themeNumber;
static String get languageCode => _languageCode;
static Future<void> ensureReady() async {
if (_ready) {
return;
}
final prefs = await SharedPreferences.getInstance();
//
_difficulty = (prefs.getInt(_prefDifficulty) ?? 4).clamp(4, 20);
_soundEnabled = prefs.getBool(_prefSoundEnabled) ?? true;
_soundVolume = (prefs.getDouble(_prefSoundVolume) ?? 1.0).clamp(0.0, 1.0);
_themeNumber = (prefs.getInt(_prefThemeNumber) ?? 0).clamp(0, 2);
_languageCode = prefs.getString(_prefLanguageCode) ?? '';
_ready = true;
}
static Future<void> setDifficulty(int value) async {
_difficulty = value;
final SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setInt(_prefDifficulty, value);
}
static Future<void> setSoundEnabled(bool value) async {
_soundEnabled = value;
final SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setBool(_prefSoundEnabled, value);
}
static Future<void> setSoundVolume(double value) async {
_soundVolume = value;
final SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setDouble(_prefSoundVolume, value);
}
static Future<void> setThemeNumber(int value) async {
_themeNumber = value;
final prefs = await SharedPreferences.getInstance();
await prefs.setInt(_prefThemeNumber, value);
}
static Future<void> setLanguageCode(String value) async {
_languageCode = value;
final prefs = await SharedPreferences.getInstance();
await prefs.setString(_prefLanguageCode, value);
}
}
class NumberImage {
static const String numberOne = 'assets/image/number_one.svg';
static const String numberTwo = 'assets/image/number_two.svg';
String getImagePath(int num) {
if (num == 1) {
return numberOne;
} else if (num == 2) {
return numberTwo;
}
return '';
}
}
import 'dart:ui';
Locale? parseLocaleTag(String tag) {
if (tag.isEmpty) {
return null;
}
final parts = tag.split('-');
final language = parts[0];
String? script, country;
if (parts.length >= 2) {
parts[1].length == 4 ? script = parts[1] : country = parts[1];
}
if (parts.length >= 3) {
parts[2].length == 4 ? script = parts[2] : country = parts[2];
}
return Locale.fromSubtags(
languageCode: language,
scriptCode: script,
countryCode: country,
);
}
import 'package:flutter/material.dart';
import 'package:singlepathpuzzle/piece_way.dart';
import 'package:singlepathpuzzle/random_double.dart';
import 'package:singlepathpuzzle/theme_color.dart';
class PiecePainter extends CustomPainter {
final double canvasWidth;
final int difficulty;
final int x;
final int y;
final int direction;
final ThemeColor themeColor;
const PiecePainter(this.canvasWidth,this.difficulty,this.x,this.y,this.direction, this.themeColor);
@override
void paint(Canvas canvas, Size size) {
if (direction == PieceWay.nothing) {
return;
}
final double pieceWidth = canvasWidth / difficulty;
final double pieceWidthHalf = pieceWidth / 2;
const int pieceGap = 1;
const int pieceGapDouble = pieceGap * 2;
final double pieceLineWidth = pieceWidth / 3;
final double pieceLineWidthHalf = pieceLineWidth / 2;
final double piecePosX = x * pieceWidth;
final double piecePosY = y * pieceWidth;
if (direction == PieceWay.plain) {
final paint = Paint()..color = themeColor.pieceClose;
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceGap, pieceWidth - pieceGapDouble , pieceWidth - pieceGapDouble), paint);
return;
}
final paintPiece = Paint()..color = themeColor.pieceOpen;
final paintLine = Paint()..color = themeColor.pieceLine;
final paintLineSoil = Paint()..color = themeColor.pieceLineSoil;
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceGap, pieceWidth - pieceGapDouble , pieceWidth - pieceGapDouble), paintPiece);
if (direction == PieceWay.center) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
} else if (direction == PieceWay.up) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
} else if (direction == PieceWay.down) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
} else if (direction == PieceWay.left) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
} else if (direction == PieceWay.right) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
} else if (direction == PieceWay.upDown) {
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidth - pieceGapDouble), paintLine);
} else if (direction == PieceWay.leftRight) {
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidth - pieceGapDouble, pieceLineWidth), paintLine);
} else if (direction == PieceWay.upLeft) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
} else if (direction == PieceWay.upRight) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
} else if (direction == PieceWay.downLeft) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
} else if (direction == PieceWay.downRight) {
canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
}
for (int i = 0; i < 3; i++) {
final int pos = y * difficulty + x;
final double rndNum1 = RandomDouble.staticNum[(i + pos) % RandomDouble.staticNum.length];
final double rndNum2 = RandomDouble.staticNum[(i + pos + 1) % RandomDouble.staticNum.length];
final double rndNum3 = RandomDouble.staticNum[(i + pos + 2) % RandomDouble.staticNum.length];
final double soilX = piecePosX + pieceWidthHalf + ((rndNum1 - 0.5) * pieceWidth * 0.8);
final double soilY = piecePosY + pieceWidthHalf + ((rndNum2 - 0.5) * pieceWidth * 0.8);
final double soilR = (rndNum3 + 0.4) * pieceWidth * 0.03;
canvas.drawCircle(Offset(soilX, soilY), soilR, paintLineSoil);
}
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) {
return true;
}
}
class PieceWay {
static const int nothing = -1;
static const int plain = 0;
static const int center = 1;
static const int up = 2;
static const int down = 3;
static const int left = 4;
static const int right = 5;
static const int upDown = 6;
static const int leftRight = 7;
static const int upLeft = 8;
static const int upRight = 9;
static const int downLeft = 10;
static const int downRight = 11;
}
import 'dart:math';
class RandomDouble {
static final Random _random = Random();
static final List<double> staticNum = List<double>.generate(40, (_) => _random.nextDouble());
}
import 'package:flutter/material.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/theme_color.dart';
import 'package:singlepathpuzzle/ad_manager.dart';
import 'package:singlepathpuzzle/ad_banner_widget.dart';
import 'package:singlepathpuzzle/ad_ump_status.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
class SettingPage extends StatefulWidget {
const SettingPage({super.key});
@override
State<SettingPage> createState() => _SettingPageState();
}
class _SettingPageState extends State<SettingPage> {
late AdManager _adManager;
late ThemeColor _themeColor;
int _themeNumber = 0;
String _languageCode = '';
bool _isReady = false;
bool _isFirst = true;
//AdUmpState
late final UmpConsentController _adUmp;
AdUmpState _adUmpState = AdUmpState.initial;
//
int _difficulty = 4;
bool _soundEnabled = true;
double _soundVolume = 1.0;
@override
void initState() {
super.initState();
_initState();
}
void _initState() async {
_adManager = AdManager();
_difficulty = Model.difficulty;
_soundEnabled = Model.soundEnabled;
_soundVolume = Model.soundVolume;
_themeNumber = Model.themeNumber;
_languageCode = Model.languageCode;
//
_adUmp = UmpConsentController();
_refreshConsentInfo();
//
setState(() {
_isReady = true;
});
}
@override
void dispose() {
_adManager.dispose();
super.dispose();
}
Future<void> _refreshConsentInfo() async {
_adUmpState = await _adUmp.updateConsentInfo(current: _adUmpState);
if (mounted) {
setState(() {});
}
}
Future<void> _onTapPrivacyOptions() async {
final err = await _adUmp.showPrivacyOptions();
await _refreshConsentInfo();
if (err != null && mounted) {
final l = AppLocalizations.of(context)!;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('${l.cmpErrorOpeningSettings} ${err.message}')),
);
}
}
void _onApply() async {
FocusScope.of(context).unfocus();
await Model.setDifficulty(_difficulty);
await Model.setSoundEnabled(_soundEnabled);
await Model.setSoundVolume(_soundVolume);
await Model.setThemeNumber(_themeNumber);
await Model.setLanguageCode(_languageCode);
if (!mounted) {
return;
}
Navigator.of(context).pop(true);
}
@override
Widget build(BuildContext context) {
if (!_isReady) {
return LoadingScreen();
}
if (_isFirst) {
_isFirst = false;
_themeColor = ThemeColor(themeNumber: _themeNumber, context: context);
}
final l = AppLocalizations.of(context)!;
return Scaffold(
appBar: AppBar(
automaticallyImplyLeading: false,
leading: IconButton(
icon: const Icon(Icons.close),
tooltip: l.cancel,
onPressed: () => Navigator.of(context).pop(),
),
title: null,
actions: [
Padding(
padding: const EdgeInsets.only(right: 10),
child: IconButton(
onPressed: _onApply,
tooltip: l.apply,
icon: const Icon(Icons.check),
),
),
],
),
body: SafeArea(
child: Column(
children: [
Expanded(
child: SingleChildScrollView(
padding: const EdgeInsets.only(left: 8, right: 8, top: 4, bottom: 100),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
_buildDifficulty(l),
_buildSoundEnable(l),
_buildSoundVolume(l),
_buildTheme(l),
_buildLanguage(l),
_buildCmp(l),
_buildUsage(l),
],
)
)
)
]
)
),
bottomNavigationBar: AdBannerWidget(adManager: _adManager),
);
}
Widget _buildDifficulty(AppLocalizations l) {
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Column(
children: [
Padding(
padding: const EdgeInsets.only(left: 16, right: 16, top: 16),
child: Row(
children: [
Text(l.difficulty),
const Spacer(),
],
),
),
Padding(
padding: const EdgeInsets.only(left: 16, right: 16),
child: Row(
children: <Widget>[
Text(_difficulty.toStringAsFixed(0)),
Expanded(
child: Slider(
value: _difficulty.toDouble(),
min: 4,
max: 20,
divisions: 16,
label: _difficulty.toString(),
onChanged: (double value) {
setState(() {
_difficulty = value.toInt();
});
}
),
),
],
),
),
],
)
);
}
Widget _buildSoundVolume(AppLocalizations l) {
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Column(
children: [
Padding(
padding: const EdgeInsets.only(left: 16, right: 16, top: 16),
child: Row(
children: [
Text(l.soundVolume),
const Spacer(),
],
),
),
Padding(
padding: const EdgeInsets.only(left: 16, right: 16),
child: Row(
children: <Widget>[
Text(_soundVolume.toStringAsFixed(1)),
Expanded(
child: Slider(
value: _soundVolume.toDouble(),
min: 0.0,
max: 1.0,
divisions: 10,
label: _soundVolume.toString(),
onChanged: (double value) {
setState(() {
_soundVolume = value;
});
}
),
),
],
),
),
],
)
);
}
Widget _buildSoundEnable(AppLocalizations l) {
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Column(
children: [
Padding(
padding: const EdgeInsets.only(left: 16, right: 16, top: 8, bottom: 8),
child: Row(
children: [
Expanded(
child: Text(l.soundEnabled),
),
Switch(
value: _soundEnabled,
onChanged: (bool value) {
setState(() {
_soundEnabled = value;
});
},
),
],
),
),
],
)
);
}
Widget _buildTheme(AppLocalizations l) {
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
ListTile(
title: Text(l.theme,style: Theme.of(context).textTheme.bodyMedium),
contentPadding: EdgeInsets.zero,
trailing: DropdownButton<int>(
value: _themeNumber,
items: [
DropdownMenuItem(value: 0, child: Text(l.systemSetting)),
DropdownMenuItem(value: 1, child: Text(l.lightTheme)),
DropdownMenuItem(value: 2, child: Text(l.darkTheme)),
],
onChanged: (value) {
if (value == null) {
return;
}
setState(() {
_themeNumber = value;
});
},
),
),
],
),
),
);
}
Widget _buildLanguage(AppLocalizations l) {
final Map<String,String> languageNames = {
'en': 'English',
'af': 'Afrikaans',
'ar': 'العربية',
'bg': 'Български',
'bn': 'বাংলা',
'bs': 'Bosanski',
'ca': 'Català',
'cs': 'Čeština',
'da': 'Dansk',
'de': 'Deutsch',
'el': 'Ελληνικά',
'es': 'Español',
'et': 'Eesti',
'fa': 'فارسی',
'fi': 'Suomi',
'fr': 'Français',
'he': 'עברית',
'hi': 'हिन्दी',
'hr': 'Hrvatski',
'hu': 'Magyar',
'id': 'Bahasa Indonesia',
'it': 'Italiano',
'ja': '日本語',
'ko': '한국어',
'lt': 'Lietuvių',
'lv': 'Latviešu',
'ms': 'Bahasa Melayu',
'my': 'မြန်မာ',
'nl': 'Nederlands',
'pa': 'ਪੰਜਾਬੀ',
'pl': 'Polski',
'pt': 'Português',
'ro': 'Română',
'ru': 'Русский',
'sk': 'Slovenčina',
'sr': 'Српски',
'sv': 'Svenska',
'sw': 'Kiswahili',
'ta': 'தமிழ்',
'th': 'ไทย',
'tl': 'Tagalog',
'tr': 'Türkçe',
'uk': 'Українська',
'ur': 'اردو',
'vi': 'Tiếng Việt',
'zh': '中文',
'zu': 'isiZulu',
};
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
ListTile(
title: Text(l.language,style: Theme.of(context).textTheme.bodyMedium),
contentPadding: const EdgeInsets.symmetric(horizontal: 0),
trailing: DropdownButton<String?>(
value: _languageCode.isEmpty ? null : _languageCode,
items: [
DropdownMenuItem<String?>(
value: null,
child: const Text('Default'),
),
...languageNames.entries.map(
(entry) => DropdownMenuItem<String?>(
value: entry.key,
child: Text(entry.value),
),
),
],
onChanged: (String? value) {
setState(() {
_languageCode = value ?? '';
});
},
),
),
],
),
),
);
}
Widget _buildCmp(AppLocalizations l) {
String statusLabel;
IconData statusIcon;
final showButton = _adUmpState.privacyStatus == PrivacyOptionsRequirementStatus.required;
statusLabel = l.cmpCheckingRegion;
statusIcon = Icons.help_outline;
switch (_adUmpState.privacyStatus) {
case PrivacyOptionsRequirementStatus.required:
statusLabel = l.cmpRegionRequiresSettings;
statusIcon = Icons.privacy_tip;
break;
case PrivacyOptionsRequirementStatus.notRequired:
statusLabel = l.cmpRegionNoSettingsRequired;
statusIcon = Icons.check_circle_outline;
break;
case PrivacyOptionsRequirementStatus.unknown:
statusLabel = l.cmpRegionCheckFailed;
statusIcon = Icons.error_outline;
break;
}
return Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
shadowColor: Colors.transparent,
surfaceTintColor: Colors.transparent,
child: Padding(
padding: const EdgeInsets.only(left: 16, right: 16, top: 16, bottom: 22),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(l.cmpSettingsTitle, style: Theme.of(context).textTheme.bodyMedium),
const SizedBox(height: 8),
Text(l.cmpConsentDescription, style: Theme.of(context).textTheme.bodySmall),
const SizedBox(height: 8),
Center(
child: Column(
children: [
Chip(
avatar: Icon(statusIcon, size: 18),
label: Text(statusLabel),
side: BorderSide.none,
),
const SizedBox(height: 4),
Text('${l.cmpConsentStatusLabel} ${_adUmpState.consentStatus.localized(context)}',
style: Theme.of(context).textTheme.bodySmall,
),
if (showButton)
Column(
children: [
const SizedBox(height: 16),
ElevatedButton.icon(
onPressed: _adUmpState.isChecking ? null : _onTapPrivacyOptions,
icon: const Icon(Icons.settings),
label: Text(_adUmpState.isChecking ? l.cmpConsentStatusChecking : l.cmpOpenConsentSettings),
style: ElevatedButton.styleFrom(
elevation: 0,
side: BorderSide(
width: 1,
),
),
),
const SizedBox(height: 16),
OutlinedButton.icon(
onPressed: _adUmpState.isChecking ? null : _refreshConsentInfo,
icon: const Icon(Icons.refresh),
label: Text(l.cmpRefreshStatus),
),
const SizedBox(height: 16),
OutlinedButton.icon(
onPressed: () async {
await ConsentInformation.instance.reset();
await _refreshConsentInfo();
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(l.cmpResetStatusDone)));
}
},
icon: const Icon(Icons.refresh),
label: Text(l.cmpResetStatus),
),
]
)
],
),
),
],
),
),
);
}
Widget _buildUsage(AppLocalizations l) {
final TextTheme t = Theme.of(context).textTheme;
return SizedBox(
width: double.infinity,
child: Card(
margin: const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
color: _themeColor.cardColor,
elevation: 0,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(l.usage1, style: t.bodySmall),
],
),
),
)
);
}
}
import 'package:flutter/material.dart';
class ThemeColor {
final int? themeNumber;
final BuildContext context;
ThemeColor({this.themeNumber, required this.context});
Brightness get _effectiveBrightness {
switch (themeNumber) {
case 1:
return Brightness.light;
case 2:
return Brightness.dark;
default:
return Theme.of(context).brightness;
}
}
bool get _isLight => _effectiveBrightness == Brightness.light;
//main page
Color get mainHeaderFore => _isLight ? Color.fromRGBO(50, 40, 35, 1.0) : Color.fromRGBO(221, 221, 221, 1.0);
Color get mainBackColor => _isLight ? Color.fromRGBO(255, 255, 255, 1) : Color.fromRGBO(51, 51, 51, 1);
Color get canvasClose => _isLight ? Color.fromRGBO(238, 238, 238, 1) : Color.fromRGBO(68, 68, 68, 1);
Color get canvasOpen => _isLight ? Color.fromRGBO(153, 255, 160, 1.0) : Color.fromRGBO(79, 143, 0, 1.0);
Color get pieceClose => _isLight ? Color.fromRGBO(98, 243, 104, 1.0) : Color.fromRGBO(64, 113, 0, 1.0);
Color get pieceOpen => pieceClose;
Color get pieceLine => _isLight ? Color.fromRGBO(128, 88, 67, 1.0) : Color.fromRGBO(48, 32, 20, 1.0);
Color get pieceLineSoil => _isLight ? Color.fromRGBO(174, 89, 30, 1.0) : Color.fromRGBO(90, 59, 36, 1.0);
Color get pieceNumber => _isLight ? Color.fromRGBO(255, 255, 255, 1.0) : Color.fromRGBO(156, 127, 30, 1.0);
//setting page
Color get backColor => _isLight ? Colors.grey[300]! : Colors.grey[900]!;
Color get cardColor => _isLight ? Colors.white : Colors.grey[800]!;
Color get appBarForegroundColor => _isLight ? Colors.grey[700]! : Colors.white70;
Color get dropdownColor => cardColor;
Color get borderColor => _isLight ? Colors.grey[300]! : Colors.grey[700]!;
Color get inputFillColor => _isLight ? Colors.grey[50]! : Colors.grey[900]!;
}
import 'package:flutter/material.dart';
class ThemeModeNumber {
static ThemeMode numberToThemeMode(int value) {
switch (value) {
case 1:
return ThemeMode.light;
case 2:
return ThemeMode.dark;
default:
return ThemeMode.system;
}
}
}