Source code

We have made the main source code publicly available. We hope it will be helpful as a reference for app development.

● Japanese ● ご注意 ● このページで公開しているのはDartコードのみです。アプリの動作には画像・音声・多言語テキストなどの追加データが必要なため、ここに掲載している情報だけではアプリを完全に再現することはできません。 ● アプリは継続的に機能拡張しているため、ストアで公開している最新版とコード内容が異なる場合があります。 ● コードはコピーして自由にご利用いただけますが、著作権は放棄していません。そのため、コード全体の再掲載はご遠慮ください。一部の引用や改変しての再掲載は問題ありません。個人利用・商用利用を問わず、アプリ開発の参考として自由にお使いください。 ● このコードは「お手本」として公開しているものではありません。ミニアプリとして作成しているため、変数名など細部に配慮していない箇所や誤りが含まれる可能性があります。参考程度にご覧ください。 ● 他の開発者の公開コードを参考にした部分も含まれています。アプリ開発の熟練者が書いたコードではない点もご了承ください。 ● ここはエンジニア向けの技術情報共有サービスではないため、詳細な説明は省略しています。 ● 本コードは無保証であり、動作や品質を保証するものではありません。
Copyright© エーオーシステム株式会社

● English ● Notice ● Only the Dart source code is provided on this page. Additional assets such as images, audio files, and multilingual text are required for the application to function. Therefore, the information here alone is not sufficient to fully reproduce the app. ● The app is continuously being improved, so the code published here may differ from the latest version available on the app stores. ● You are free to copy and use the code, but the copyright is not waived. For this reason, please refrain from redistributing (reposting) the entire code. Partial quotation or redistribution of modified portions is allowed. You may use the code freely for reference in your own app development, whether for personal or commercial use. ● This code is not intended to serve as a coding example or best practice. As this is a small sample app, some variable names and details may lack refinement, and there may be mistakes. Please use it only as a reference. ● Some parts of the code are based on publicly available examples from other developers. Please note that this code was not written by an expert in Android app development. ● This is not a technical knowledge-sharing service for engineers, so detailed explanations are omitted. ● The code is provided "as is" without any warranty of any kind.
Copyright© ao-system, Inc.

Last build date: 2026-05-25

name: singlepathpuzzle
description: "singlepathpuzzle"

publish_to: 'none'

version: 1.4.2+24

environment:
  sdk: ^3.11.5

dependencies:   #flutter pub upgrade --major-versions`
  flutter:
    sdk: flutter
  shared_preferences: ^2.2.3
  just_audio: ^0.10.4
  flutter_svg: ^2.0.17
  google_mobile_ads: ^8.0.0
  flutter_localizations:    # flutter gen-l10n
    sdk: flutter
  intl: ^0.20.2
  cupertino_icons: ^1.0.8
  wakelock_plus: ^1.4.0
  in_app_review: ^2.0.11
  app_settings: ^7.0.0

dev_dependencies:
  flutter_lints: ^6.0.0
  flutter_launcher_icons: ^0.14.4    #flutter pub run flutter_launcher_icons
  flutter_native_splash: ^2.2.16     #flutter pub run flutter_native_splash:create

flutter_icons:
  android: "launcher_icon"
  ios: true
  image_path: "assets/icon/icon.png"
  adaptive_icon_background: "assets/icon/icon_back.png"
  adaptive_icon_foreground: "assets/icon/icon_fore.png"

flutter_native_splash:
  color: '#ffcd40'
  image: 'assets/image/splash.png'
  color_dark: '#ffcd40'
  image_dark: 'assets/image/splash.png'
  fullscreen: true
  android_12:
    icon_background_color: '#ffcd40'
    image: 'assets/image/splash.png'
    icon_background_color_dark: '#ffcd40'
    image_dark: 'assets/image/splash.png'

flutter:
  generate: true
  uses-material-design: true
  config:
    enable-swift-package-manager: true

  assets:
    - assets/sound/
    - assets/icon/
    - assets/image/

/// Copyright© ao-system, Inc.

import 'package:flutter/cupertino.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';

import 'package:singlepathpuzzle/ad_manager.dart';

class AdBannerWidget extends StatefulWidget {
  final AdManager adManager;
  const AdBannerWidget({super.key, required this.adManager});
  @override
  State<AdBannerWidget> createState() => _AdBannerWidgetState();
}

class _AdBannerWidgetState extends State<AdBannerWidget> {
  int _lastBannerWidthDp = 0;
  bool _isAdLoaded = false;
  bool _isLoading = false;
  @override
  Widget build(BuildContext context) {
    return SafeArea(
      child: LayoutBuilder(
        builder: (context, constraints) {
          final int width = constraints.maxWidth.isFinite ? constraints.maxWidth.truncate() : MediaQuery.of(context).size.width.truncate();
          final bannerAd = widget.adManager.bannerAd;
          if (width > 0) {
            WidgetsBinding.instance.addPostFrameCallback((_) {
              if (mounted) {
                final bannerAd = widget.adManager.bannerAd;
                final bool widthChanged = _lastBannerWidthDp != width;
                final bool sizeMismatch = bannerAd == null || bannerAd.size.width != width;
                if ((widthChanged || !_isAdLoaded || sizeMismatch) && !_isLoading) {
                  _lastBannerWidthDp = width;
                  setState(() { _isAdLoaded = false; _isLoading = true; });
                  widget.adManager.loadAdaptiveBannerAd(width, () {
                    if (mounted) {
                      setState(() { _isAdLoaded = true; _isLoading = false; });
                    }
                  });
                }
              }
            });
          }
          if (_isAdLoaded && bannerAd != null) {
            return Column(
              mainAxisSize: MainAxisSize.min,
              children: [
                SizedBox(height: 10),
                Row(
                  mainAxisAlignment: MainAxisAlignment.center,
                  children: [
                    SizedBox(
                      width: bannerAd.size.width.toDouble(),
                      height: bannerAd.size.height.toDouble(),
                      child: AdWidget(ad: bannerAd),
                    ),
                  ],
                )
              ]
            );
          } else {
            return const SizedBox.shrink();
          }
        },
      ),
    );
  }
}
/// Copyright© ao-system, Inc.

import 'dart:async';
import 'dart:io' show Platform;
import 'dart:ui';
import 'package:flutter/foundation.dart' show kIsWeb;
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:flutter/widgets.dart';

import 'package:singlepathpuzzle/_secrets.dart';

class AdManager {
  static String get _adUnitId => Platform.isIOS ? Secrets.adUnitIdIos : Secrets.adUnitIdAndroid;
  BannerAd? _bannerAd;
  int _lastWidthPx = 0;
  VoidCallback? _onLoadedCb;
  Timer? _retryTimer;
  int _retryAttempt = 0;

  BannerAd? get bannerAd => _bannerAd;

  /// アプリ起動時の設定
  /// UMP(同意管理)を導入したため、手動のNPA設定は不要になった。
  static Future<void> initForNPA() async {
    if (kIsWeb) {
      return;
    }
    // UMP SDK が保存した同意情報を MobileAds SDK が自動で読み取るため、
    // ここで RequestConfiguration を使って NPA を強制する必要はない。
    await MobileAds.instance.updateRequestConfiguration(
      RequestConfiguration(
        tagForChildDirectedTreatment: TagForChildDirectedTreatment.unspecified,
        testDeviceIds: Secrets.umpConsentTestDeviceIds, //テストデバイスID:広告の誤クリック防止
      ),
    );
  }

  Future<void> loadAdaptiveBannerAd(int widthPx, VoidCallback onAdLoaded) async {
    if (kIsWeb) {
      return;
    }
    _onLoadedCb = onAdLoaded;
    _lastWidthPx = widthPx;
    _retryAttempt = 0;
    _retryTimer?.cancel();
    _retryTimer = null;
    _startLoad(widthPx);
  }

  static AdRequest getAdRequest() {
    // ユーザーの同意状態(TCF信号)は、SDKによって自動的に付与される。
    // 手動で npa: 1 を送ると、UMPでのユーザーの選択と競合する可能性があるため、空で返す。
    // AdRequest(nonPersonalizedAds: true);にはしない
    return const AdRequest();
  }

  Future<void> _startLoad(int widthPx) async {
    if (kIsWeb) {
      return;
    }
    _bannerAd?.dispose();
    AnchoredAdaptiveBannerAdSize? adaptiveSize;
    try {
      adaptiveSize = await AdSize.getCurrentOrientationAnchoredAdaptiveBannerAdSize(widthPx);
    } catch (_) {
      adaptiveSize = null;
    }
    final AdSize size = adaptiveSize ?? AdSize.fullBanner;
    _bannerAd = BannerAd(
      adUnitId: _adUnitId,
      request: getAdRequest(),
      size: size,
      listener: BannerAdListener(
        onAdLoaded: (ad) {
          _retryTimer?.cancel();
          _retryTimer = null;
          _retryAttempt = 0;
          final cb = _onLoadedCb;
          if (cb != null) {
            cb();
          }
        },
        onAdFailedToLoad: (ad, err) {
          ad.dispose();
          _scheduleRetry();
        },
      ),
    )..load();
  }

  void _scheduleRetry() {
    if (kIsWeb) return;
    _retryTimer?.cancel();
    _retryTimer = null;
    _retryAttempt = (_retryAttempt + 1).clamp(1, 5);
    final seconds = _retryAttempt >= 4 ? 30 : (3 << (_retryAttempt - 1));
    _retryTimer = Timer(Duration(seconds: seconds), () {
      _startLoad(_lastWidthPx > 0 ? _lastWidthPx : 320);
    });
  }

  void dispose() {
    _bannerAd?.dispose();
    _retryTimer?.cancel();
    _retryTimer = null;
  }
}
/// Copyright© ao-system, Inc.

import 'dart:async';
import 'package:flutter/foundation.dart' show kIsWeb;
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:flutter/widgets.dart';

import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/_secrets.dart';

/// UMP状態格納用
class AdUmpState {
  final PrivacyOptionsRequirementStatus privacyStatus;
  final ConsentStatus consentStatus;
  final bool privacyOptionsRequired;
  final bool isChecking;
  const AdUmpState({
    required this.privacyStatus,
    required this.consentStatus,
    required this.privacyOptionsRequired,
    required this.isChecking,
  });

  AdUmpState copyWith({
    PrivacyOptionsRequirementStatus? privacyStatus,
    ConsentStatus? consentStatus,
    bool? privacyOptionsRequired,
    bool? isChecking,
  }) {
    return AdUmpState(
      privacyStatus: privacyStatus ?? this.privacyStatus,
      consentStatus: consentStatus ?? this.consentStatus,
      privacyOptionsRequired:
      privacyOptionsRequired ?? this.privacyOptionsRequired,
      isChecking: isChecking ?? this.isChecking,
    );
  }

  static const initial = AdUmpState(
    privacyStatus: PrivacyOptionsRequirementStatus.unknown,
    consentStatus: ConsentStatus.unknown,
    privacyOptionsRequired: false,
    isChecking: false,
  );
}

//UMPコントローラ
class AdUmpConsentController {
  //デバッグ用:同意フォームの表示テスト:EEA地域を強制する(本番ではfalseにすること)
  final bool forceEeaForDebug = false;
  //デバッグ用:同意フォームの表示テスト:EEA地域を強制するテストデバイスID
  static final List<String> _testDeviceIds = Secrets.umpConsentTestDeviceIds;

  ConsentRequestParameters _buildParams() {
    if (forceEeaForDebug && _testDeviceIds.isNotEmpty) {
      return ConsentRequestParameters(
        consentDebugSettings: ConsentDebugSettings(
          debugGeography: DebugGeography.debugGeographyEea,
          testIdentifiers: _testDeviceIds,
        ),
      );
    }
    return ConsentRequestParameters();
  }

  //同意情報を更新して状態を返す
  Future<AdUmpState> updateConsentInfo({AdUmpState current = AdUmpState.initial}) async {
    if (kIsWeb) {
      return current;
    }
    var state = current.copyWith(isChecking: true);

    try {
      final params = _buildParams();
      final completer = Completer<AdUmpState>();

      ConsentInformation.instance.requestConsentInfoUpdate(
        params,
        () async {
          //同意フォームが必要なら表示する
          ConsentForm.loadAndShowConsentFormIfRequired((formError) async {
            final s = await ConsentInformation.instance.getPrivacyOptionsRequirementStatus();
            final c = await ConsentInformation.instance.getConsentStatus();
            completer.complete(
              state.copyWith(
                privacyStatus: s,
                consentStatus: c,
                privacyOptionsRequired: s == PrivacyOptionsRequirementStatus.required,
                isChecking: false,
              ),
            );
          });
        },
        (FormError e) {
          completer.complete(state.copyWith(isChecking: false));
        },
      );
      return await completer.future;
    } catch (_) {
      return state.copyWith(isChecking: false);
    }
  }

  //プライバシーオプションフォームを表示
  Future<FormError?> showPrivacyOptions() async {
    if (kIsWeb) return null;
    final completer = Completer<FormError?>();
    ConsentForm.showPrivacyOptionsForm((FormError? e) {
      completer.complete(e);
    });
    return completer.future;
  }
}

class AdUmpService {
  final AdUmpConsentController _adUmpConsentController = AdUmpConsentController();

  Future<AdUmpState> updateConsentInfo(AdUmpState current) async {
    return await _adUmpConsentController.updateConsentInfo(current: current);
  }

  Future<void> requestConsentInfoUpdate(ConsentRequestParameters params) async {
    final completer = Completer<void>();
    ConsentInformation.instance.requestConsentInfoUpdate(
      params,
          () => completer.complete(),
          (FormError error) => completer.completeError(error),
    );
    return completer.future;
  }

  Future<FormError?> showPrivacyOptions() async {
    return await _adUmpConsentController.showPrivacyOptions();
  }
}

extension ConsentStatusL10n on ConsentStatus {
  String localized(BuildContext context) {
    final l = AppLocalizations.of(context)!;
    switch (this) {
      case ConsentStatus.obtained:
        return l.cmpConsentStatusObtained;
      case ConsentStatus.required:
        return l.cmpConsentStatusRequired;
      case ConsentStatus.notRequired:
        return l.cmpConsentStatusNotRequired;
      case ConsentStatus.unknown:
        return l.cmpConsentStatusUnknown;
    }
  }
}
/// Copyright© ao-system, Inc.

class AppCondition {

  static const int _ready = 0;
  static const int _playing = 1;
  static const int _complete = 2;
  static const int _answering = 3;

  double _gameCanvasWidth = 0;
  int _gameDifficulty = 0;
  int _gameCondition = 0;

  AppCondition() {
    _gameCondition = _ready;
  }

  int get ready => _ready;
  int get playing => _playing;
  int get complete => _complete;
  int get answering => _answering;
  double get gameCanvasWidth => _gameCanvasWidth;
  int get gameDifficulty => _gameDifficulty;
  int get gameCondition => _gameCondition;

  void setGameCanvasWidth(double value) {
    _gameCanvasWidth = value;
  }

  void setGameDifficulty(int value) {
    _gameDifficulty = value;
  }

  void setGameCondition(int value) {
    _gameCondition = value;
  }

}
/// Copyright© ao-system, Inc.

import 'package:flutter/services.dart';

///App Tracking Transparency サービス
///iOS 14以降で広告トラッキングの許可をリクエストする
class AttService {
  //チャンネル名をiOS側と一致させる
  static const _channel = MethodChannel('aosystem.att');

  static final AttService _instance = AttService._internal();
  factory AttService() => _instance;
  AttService._internal();

  ///トラッキング許可をリクエスト
  ///戻り値: AttStatus (enum)
  Future<AttStatus> requestTracking() async {
    try {
      //iOS側からInt値を受け取る
      final result = await _channel.invokeMethod<int>('requestTracking');
      //enumに変換して返却
      return parseAttStatus(result);
    } on MissingPluginException catch (_) {
      //ハンドラ未登録(iOS以外/旧バイナリ等)はアプリ全体を落とさない
      return AttStatus.unknown;
    } on PlatformException catch (_) {
      return AttStatus.unknown;
    }
  }

  ///現在のトラッキング許可状態を取得
  ///戻り値:AttStatus(enum)
  Future<AttStatus> getTrackingStatus() async {
    try {
      //iOS側からInt値を受け取る
      final result = await _channel.invokeMethod<int>('getTrackingStatus');
      //enumに変換して返却
      return parseAttStatus(result);
    } on MissingPluginException catch (_) {
      return AttStatus.unknown;
    } on PlatformException catch (_) {
      return AttStatus.unknown;
    }
  }

  ///トラッキングが許可されているか
  Future<bool> isTrackingAuthorized() async {
    final status = await getTrackingStatus();
    return status == AttStatus.authorized;
  }
}

//一緒に利用する enum とヘルパー関数

enum AttStatus {
  notDetermined, // 0
  restricted,    // 1
  denied,        // 2
  authorized,    // 3
  unknown,       // 4
}

AttStatus parseAttStatus(int? value) {
  switch (value) {
    case 0:
      return AttStatus.notDetermined;
    case 1:
      return AttStatus.restricted;
    case 2:
      return AttStatus.denied;
    case 3:
      return AttStatus.authorized;
    default:
      return AttStatus.unknown;
  }
}
/// Copyright© ao-system, Inc.

import 'package:just_audio/just_audio.dart';

class AudioPlay {

  static const String _audioStart = 'assets/sound/start.mp3';
  static const String _audioRetry = 'assets/sound/retry.mp3';
  static const String _audioComplete = 'assets/sound/complete.mp3';
  static const String _audioBack = 'assets/sound/back.mp3';
  static const String _audioForward = 'assets/sound/walk.mp3';

  static final List<AudioPlayer> _audioPlayerStart = [
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
  ];
  static final List<AudioPlayer> _audioPlayerRetry = [
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
  ];
  static final List<AudioPlayer> _audioPlayerComplete = [
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
  ];
  static final List<AudioPlayer> _audioPlayerBack = [
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
  ];
  static final List<AudioPlayer> _audioPlayerForward = [
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
    AudioPlayer(),
  ];
  int _audioPlayerStartPtr = 0;
  int _audioPlayerRetryPtr = 0;
  int _audioPlayerCompletePtr = 0;
  int _audioPlayerBackPtr = 0;
  int _audioPlayerForwardPtr = 0;
  double _soundVolume = 0.5;
  bool _soundEnabled = true;

  AudioPlay() {
    constructor();
  }

  void constructor() async {
    for (int i = 0; i < _audioPlayerStart.length; i++) {
      await _audioPlayerStart[i].setAsset(_audioStart);
    }
    for (int i = 0; i < _audioPlayerRetry.length; i++) {
      await _audioPlayerRetry[i].setAsset(_audioRetry);
    }
    for (int i = 0; i < _audioPlayerComplete.length; i++) {
      await _audioPlayerComplete[i].setAsset(_audioComplete);
    }
    for (int i = 0; i < _audioPlayerBack.length; i++) {
      await _audioPlayerBack[i].setAsset(_audioBack);
    }
    for (int i = 0; i < _audioPlayerForward.length; i++) {
      await _audioPlayerForward[i].setAsset(_audioForward);
    }
  }

  void dispose() {
    for (int i = 0; i < _audioPlayerStart.length; i++) {
      _audioPlayerStart[i].dispose();
    }
    for (int i = 0; i < _audioPlayerRetry.length; i++) {
      _audioPlayerRetry[i].dispose();
    }
    for (int i = 0; i < _audioPlayerComplete.length; i++) {
      _audioPlayerComplete[i].dispose();
    }
    for (int i = 0; i < _audioPlayerBack.length; i++) {
      _audioPlayerBack[i].dispose();
    }
    for (int i = 0; i < _audioPlayerForward.length; i++) {
      _audioPlayerForward[i].dispose();
    }
  }

  set soundVolume(double value) {
    _soundVolume = value;
  }

  set soundEnabled(bool value) {
    _soundEnabled = value;
  }

  void playSoundStart() async {
    if (_soundEnabled == false || _soundVolume == 0) {
      return;
    }
    _audioPlayerStartPtr += 1;
    if (_audioPlayerStartPtr >= _audioPlayerStart.length) {
      _audioPlayerStartPtr = 0;
    }
    await _audioPlayerStart[_audioPlayerStartPtr].setVolume(_soundVolume);
    await _audioPlayerStart[_audioPlayerStartPtr].pause();
    await _audioPlayerStart[_audioPlayerStartPtr].seek(Duration.zero);
    await _audioPlayerStart[_audioPlayerStartPtr].play();
  }

  void playSoundRetry() async {
    if (_soundEnabled == false || _soundVolume == 0) {
      return;
    }
    _audioPlayerRetryPtr += 1;
    if (_audioPlayerRetryPtr >= _audioPlayerRetry.length) {
      _audioPlayerRetryPtr = 0;
    }
    await _audioPlayerRetry[_audioPlayerRetryPtr].setVolume(_soundVolume);
    await _audioPlayerRetry[_audioPlayerRetryPtr].pause();
    await _audioPlayerRetry[_audioPlayerRetryPtr].seek(Duration.zero);
    await _audioPlayerRetry[_audioPlayerRetryPtr].play();
  }

  void playSoundComplete() async {
    if (_soundEnabled == false || _soundVolume == 0) {
      return;
    }
    _audioPlayerCompletePtr += 1;
    if (_audioPlayerCompletePtr >= _audioPlayerComplete.length) {
      _audioPlayerCompletePtr = 0;
    }
    await _audioPlayerComplete[_audioPlayerCompletePtr].setVolume(_soundVolume);
    await _audioPlayerComplete[_audioPlayerCompletePtr].pause();
    await _audioPlayerComplete[_audioPlayerCompletePtr].seek(Duration.zero);
    await _audioPlayerComplete[_audioPlayerCompletePtr].play();
  }

  void playSoundBack() async {
    if (_soundEnabled == false || _soundVolume == 0) {
      return;
    }
    _audioPlayerBackPtr += 1;
    if (_audioPlayerBackPtr >= _audioPlayerBack.length) {
      _audioPlayerBackPtr = 0;
    }
    await _audioPlayerBack[_audioPlayerBackPtr].setVolume(_soundVolume);
    await _audioPlayerBack[_audioPlayerBackPtr].pause();
    await _audioPlayerBack[_audioPlayerBackPtr].seek(Duration.zero);
    await _audioPlayerBack[_audioPlayerBackPtr].play();
  }

  void playSoundForward() async {
    if (_soundEnabled == false || _soundVolume == 0) {
      return;
    }
    _audioPlayerForwardPtr += 1;
    if (_audioPlayerForwardPtr >= _audioPlayerForward.length) {
      _audioPlayerForwardPtr = 0;
    }
    await _audioPlayerForward[_audioPlayerForwardPtr].setVolume(_soundVolume);
    await _audioPlayerForward[_audioPlayerForwardPtr].pause();
    await _audioPlayerForward[_audioPlayerForwardPtr].seek(Duration.zero);
    await _audioPlayerForward[_audioPlayerForwardPtr].play();
  }

}
/// Copyright© ao-system, Inc.

import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter_svg/svg.dart';
import 'package:wakelock_plus/wakelock_plus.dart';

import 'package:singlepathpuzzle/ad_banner_widget.dart';
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/piece_painter.dart';
import 'package:singlepathpuzzle/piece_way.dart';
import 'package:singlepathpuzzle/setting_page.dart';
import 'package:singlepathpuzzle/theme_color.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/audio_play.dart';
import 'package:singlepathpuzzle/mascot_image.dart';
import 'package:singlepathpuzzle/number_image.dart';
import 'package:singlepathpuzzle/app_condition.dart';
import 'package:singlepathpuzzle/main.dart';

class MainHomePage extends StatefulWidget {
  const MainHomePage({super.key});

  @override
  State<MainHomePage> createState() => _MainHomePageState();
}

class _MainHomePageState extends State<MainHomePage> with WidgetsBindingObserver {
  final GlobalKey<ScaffoldState> _key = GlobalKey<ScaffoldState>();
  List<int> _pieceState = []; //ピースの状態
  List<int> _pieceRoute = []; //問題制作時の道筋(回答例)
  List<int> _userRoute = [];  //ユーザー操作
  int _retryCount = 10; //リトライ数
  int _numberOnePtr = 0;  //_pieceRouteの道順1
  int _numberTwoPtr = 0;  //_pieceRouteの道順2
  final Random _random = Random();
  late MascotImage _mascotImage;
  late NumberImage _numberImage;
  late AppCondition _appCondition;
  late AudioPlay _audioPlay;
  late ThemeColor _themeColor;
  bool _isReady = false;

  @override
  void initState() {
    super.initState();
    WidgetsBinding.instance.addObserver(this);
    _initState();
  }

  void _initState() async {
    _wakelock();
    _audioPlay = AudioPlay();
    _appCondition = AppCondition();
    _appCondition.setGameDifficulty(Model.difficulty);
    _mascotImage = MascotImage();
    _numberImage = NumberImage();
    _audioPlay.soundVolume = Model.soundVolume;
    _audioPlay.soundEnabled = Model.soundEnabled;
    setState(() {
      _isReady = true;
    });
  }

  @override
  void dispose() {
    WidgetsBinding.instance.removeObserver(this);
    WakelockPlus.disable();
    _audioPlay.dispose();
    super.dispose();
  }

  //need with WidgetsBindingObserver
  //WidgetsBinding.instance.addObserver(this);
  //WidgetsBinding.instance.removeObserver(this);
  @override
  void didChangeAppLifecycleState(AppLifecycleState state) {
    switch (state) {
      case AppLifecycleState.resumed:
        _wakelock();
        break;
      case AppLifecycleState.inactive:
      case AppLifecycleState.paused:
      case AppLifecycleState.detached:
      case AppLifecycleState.hidden:
        WakelockPlus.disable();
        break;
    }
  }

  @override
  void didChangeDependencies() {
    super.didChangeDependencies();
    _themeColor = ThemeColor(themeNumber: Model.themeNumber, context: context);
  }

  void _wakelock() {
    if (Model.wakelockEnabled) {
      WakelockPlus.enable();
    } else {
      WakelockPlus.disable();
    }
  }

  void _clearPieceState() {
    final int difficulty = _appCondition.gameDifficulty;
    _pieceState = List<int>.filled(difficulty * difficulty, PieceWay.nothing);
    _userRoute = <int>[];
  }
  
  void _onClickStartButton() {
    _audioPlay.playSoundStart();
    _appCondition.setGameCondition(_appCondition.playing);
    setState(() {
      _retryCount = 10;
      _clearPieceState();
      _makeWay();
    });
  }
  
  void _onClickRetryButton() {
    _audioPlay.playSoundRetry();
    _appCondition.setGameCondition(_appCondition.playing);
    final int startPos = _userRoute[0];
    _userRoute = [];
    _userRoute.add(startPos);
    for (int i = 0; i < _pieceState.length; i++) {
      if (_pieceState[i] != PieceWay.nothing) {
        _pieceState[i] = PieceWay.plain;
      }
    }
    _pieceState[startPos] = PieceWay.center;
    setState(() {
      _retryCount -= 1;
      if (_retryCount < 0) {
        _retryCount = 0;
      }
    });
  }
  
  void _onClickAnswerButton() {
    _audioPlay.playSoundRetry();
    _appCondition.setGameCondition(_appCondition.playing);
    final int startPos = _userRoute[0];
    _userRoute = [];
    _userRoute.add(startPos);
    for (int i = 0; i < _pieceState.length; i++) {
      if (_pieceState[i] != PieceWay.nothing) {
        _pieceState[i] = PieceWay.plain;
      }
    }
    _pieceState[startPos] = PieceWay.center;
    setState(() {});
    Timer(const Duration(milliseconds: 600), (){  //既に実行されているAnswerが停止するのを待つ
      _appCondition.setGameCondition(_appCondition.answering);
      _answerRecursion(0);
    });
  }

  void _answerRecursion(int pieceRoutePtr) async {
    if (_appCondition.gameCondition != _appCondition.answering) {
      return;
    }
    _pieceTouchAction(_pieceRoute[pieceRoutePtr]);
    if (pieceRoutePtr < _pieceRoute.length - 1) {
      Timer(const Duration(milliseconds: 500), (){_answerRecursion(pieceRoutePtr + 1);});
    }
  }

  void _makeWay() {
    final int difficulty = _appCondition.gameDifficulty;
    final int boardSize = difficulty * difficulty;
    List<int> maxPieceRoute = <int>[];
    for (int j = 0; j < 300; j++) {
      final Set<int> visited = <int>{};
      final List<int> candidateRoute = <int>[];
      int currentPosition = _random.nextInt(boardSize);
      candidateRoute.add(currentPosition);
      visited.add(currentPosition);
      for (int i = 0; i < 999; i++) {
        currentPosition = _nextPosition(currentPosition, visited, difficulty);
        if (currentPosition == -1) {
          break; //動けなくなった
        }
        candidateRoute.add(currentPosition);
        visited.add(currentPosition);
      }
      if (maxPieceRoute.length < candidateRoute.length) {
        maxPieceRoute = List<int>.from(candidateRoute); //最大長さを更新
      }
      if (maxPieceRoute.length > (boardSize * 0.7)) {
        break;  //目標の長さを超えた
      }
    }
    _pieceRoute = List<int>.from(maxPieceRoute); //最大長さを採用
    for (int num in _pieceRoute) {
      _pieceState[num] = PieceWay.plain;
    }
    _userRoute.add(_pieceRoute[0]); //スタート地点
    _pieceState[_pieceRoute[0]] = PieceWay.center; //スタート地点
    //numberを配置
    _numberOnePtr = (_pieceRoute.length / 3).floor();
    _numberTwoPtr = (_pieceRoute.length / 3 * 2).floor();
  }

  int _nextPosition(int currentPosition, Set<int> visited, int difficulty) {
    final List<int> movePossible = <int>[];
    if (currentPosition - difficulty > 0 && !visited.contains(currentPosition - difficulty)) {
      movePossible.add(currentPosition - difficulty);  //上が可能
    }
    if (currentPosition + difficulty < difficulty * difficulty && !visited.contains(currentPosition + difficulty)) {
      movePossible.add(currentPosition + difficulty);  //下が可能
    }
    if (currentPosition % difficulty != 0 && !visited.contains(currentPosition - 1)) {
      movePossible.add(currentPosition - 1);  //左が可能
    }
    if ((currentPosition + 1) % difficulty != 0 && !visited.contains(currentPosition + 1)) {
      movePossible.add(currentPosition + 1);  //右が可能
    }
    if (movePossible.isEmpty) {
      return -1;  //end
    }
    movePossible.shuffle(_random);
    return movePossible.first;
  }

  void _pieceTouchAction(int touchPos) {
    final int difficulty = _appCondition.gameDifficulty;
    if (_userRoute.length >= 2 && touchPos == _userRoute[_userRoute.length - 2]) {  //戻る
      setState(() {
        _audioPlay.playSoundBack();
        _pieceState[_userRoute[_userRoute.length - 1]] = PieceWay.plain;
        _userRoute.removeLast();
      });
      return;
    }
    if (_pieceState[touchPos] != PieceWay.plain) {  //ルートが移動可能ではない
      return;
    }
    bool continuousFlag = false;
    if (_userRoute[_userRoute.length - 1] - difficulty == touchPos) {  //上へ移動
      continuousFlag = true;
    } else if (_userRoute[_userRoute.length - 1] + difficulty == touchPos) {  //下へ移動
      continuousFlag = true;
    } else if (_userRoute[_userRoute.length - 1] - 1 == touchPos) {  //左へ移動
      continuousFlag = true;
    } else if (_userRoute[_userRoute.length - 1] + 1 == touchPos) {  //右へ移動
      continuousFlag = true;
    }
    if (continuousFlag == false) {  //ルートの連続性が無い
      return;
    }
    final int lastTouchPos = _userRoute[_userRoute.length - 1];
    int last2TouchPos = -1;
    if (_userRoute.length >= 2) {
      last2TouchPos = _userRoute[_userRoute.length - 2];
    }
    _userRoute.add(touchPos);
    _audioPlay.playSoundForward();
    setState(() {
      if (lastTouchPos - difficulty == touchPos) { //上に移動
        if (last2TouchPos == -1) {  //start位置
          _pieceState[lastTouchPos] = PieceWay.up;
        } else if (last2TouchPos - difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upDown;
        } else if (last2TouchPos - 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upRight;
        } else if (last2TouchPos + 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upLeft;
        }
        _pieceState[touchPos] = PieceWay.down;
      } else if (lastTouchPos + difficulty == touchPos) { //下に移動
        if (last2TouchPos == -1) {  //start位置
          _pieceState[lastTouchPos] = PieceWay.down;
        } else if (last2TouchPos + difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upDown;
        } else if (last2TouchPos - 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.downRight;
        } else if (last2TouchPos + 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.downLeft;
        }
        _pieceState[touchPos] = PieceWay.up;
      } else if (lastTouchPos - 1 == touchPos) { //左に移動
        if (last2TouchPos == -1) {  //start位置
          _pieceState[lastTouchPos] = PieceWay.left;
        } else if (last2TouchPos - 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.leftRight;
        } else if (last2TouchPos + difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upLeft;
        } else if (last2TouchPos - difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.downLeft;
        }
        _pieceState[touchPos] = PieceWay.right;
      } else if (lastTouchPos + 1 == touchPos) { //右に移動
        if (last2TouchPos == -1) {  //start位置
          _pieceState[lastTouchPos] = PieceWay.right;
        } else if (last2TouchPos + 1 == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.leftRight;
        } else if (last2TouchPos + difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.upRight;
        } else if (last2TouchPos - difficulty == lastTouchPos) {
          _pieceState[lastTouchPos] = PieceWay.downRight;
        }
        _pieceState[touchPos] = PieceWay.left;
      }
    });
    if (_userRoute.length == _pieceRoute.length) {  //全てのルートを通過
      //道順通りか調べる
      bool passedNumberOne = false;
      bool passedNumberTwo = false;
      for (final int ptr in _userRoute) {
        if (!passedNumberOne && ptr == _pieceRoute[_numberOnePtr]) {
          passedNumberOne = true;
        } else if (passedNumberOne && ptr == _pieceRoute[_numberTwoPtr]) {
          passedNumberTwo = true;
          break;
        }
      }
      if (passedNumberTwo) { //道順通りの場合
        _audioPlay.playSoundComplete();
        _appCondition.setGameCondition(_appCondition.complete);
      }
    }
  }

  void _storeAppCanvasWidth(bool reDraw) {
    SchedulerBinding.instance.addPostFrameCallback((_) {
      if (!mounted) {
        return;
      }
      final BuildContext? context = _key.currentContext;
      final Size? size = context?.size;
      if (size == null) {
        Future.delayed(const Duration(milliseconds: 500), () {
          if (mounted) {
            _storeAppCanvasWidth(reDraw);
          }
        });
        return;
      }
      final double sizeWidth = size.width;
      final double margin = sizeWidth * 0.039;
      final double w = sizeWidth - margin;
      double appWidth = w;
      _appCondition.setGameCanvasWidth(appWidth.floorToDouble());
      if (reDraw) { //画面幅取得は非同期なので取得出来たら再描画
        setState(() {});
      }
    });
  }

  Color _stageColor() {
    if (_appCondition.gameCondition == _appCondition.ready) {
      return _themeColor.mainBackColor;
    } else if (_appCondition.gameCondition == _appCondition.playing) {
      return _themeColor.canvasClose;
    } else if (_appCondition.gameCondition == _appCondition.complete) {
      return _themeColor.canvasOpen;
    }
    return _themeColor.mainBackColor;
  }

  Color _bgColor() {
    if (_appCondition.gameCondition == _appCondition.ready) {
      return _themeColor.mainBackColor;
    } else if (_appCondition.gameCondition == _appCondition.playing) {
      return _themeColor.mainBackColor;
    } else if (_appCondition.gameCondition == _appCondition.complete) {
      return _themeColor.canvasOpen;
    }
    return _themeColor.mainBackColor;
  }

  Future<void> _openSetting() async {
    final updated = await Navigator.push<bool>(
      context,
      MaterialPageRoute(builder: (_) => const SettingPage()),
    );
    if (mounted && updated == true) {
      MainApp.of(context).rebuildApp();
      _wakelock();
      final int newDifficulty = Model.difficulty;
      final bool difficultyChanged = newDifficulty != _appCondition.gameDifficulty;
      setState(() {
        _audioPlay.soundVolume = Model.soundVolume;
        _audioPlay.soundEnabled = Model.soundEnabled;
        if (difficultyChanged) {
          _appCondition.setGameDifficulty(newDifficulty);
          _clearPieceState();
          _pieceRoute = [];
          _appCondition.setGameCondition(_appCondition.ready);
          _retryCount = 10;
          _numberOnePtr = 0;
          _numberTwoPtr = 0;
        }
      });
    }
    if (mounted) {
      setState(() {});
    }
  }

  @override
  Widget build(BuildContext context) {
    if (!_isReady) {
      return LoadingScreen();
    }
    _storeAppCanvasWidth(false);
    return SafeArea(left: false, right: false, top: false, bottom: false,
      child: Scaffold(
        key: _key,
        appBar: null,
        backgroundColor: _bgColor(),
        body: OrientationBuilder(builder: (context, orientation) {
          _storeAppCanvasWidth(true);
          return SafeArea(
            child: Center(
              child: Column(
                children: [
                  _menuBar(),
                  Expanded(
                    child: Directionality(
                      textDirection: TextDirection.ltr, // ← LTRに固定
                      child: Container(
                        color: _bgColor(),
                        padding: const EdgeInsets.symmetric(horizontal: 8.0, vertical: 8.0),
                        child: Center(
                          child: AspectRatio(
                            aspectRatio: 1 / 1,
                            child: AnimatedContainer(
                              duration: const Duration(milliseconds: 1000),
                              width: double.infinity,
                              height: double.infinity,
                              color: _stageColor(),
                              child: _boxCanvas(),
                            ),
                          ),
                        ),
                      ),
                    ),
                  ),
                ]
              ),
            ),
          );
        }),
        bottomNavigationBar: AdBannerWidget(adManager: MainApp.of(context).adManager),
      ),
    );
  }

  Widget _startButton() {
    return ElevatedButton(
      onPressed: _onClickStartButton,
      style: ElevatedButton.styleFrom(
        elevation: 0, backgroundColor: _bgColor(),
        shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
        side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
        padding: const EdgeInsets.all(8.0),
      ),
      child: Text(AppLocalizations.of(context)!.start, style: TextStyle(color: _themeColor.mainHeaderFore)),
    );
  }

  Widget _retryButton() {
    if (_appCondition.gameCondition == _appCondition.ready) {
      return Container();
    } else {
      final String retryString = _retryCount > 0 ? '${AppLocalizations.of(context)!.retry}: $_retryCount' : AppLocalizations.of(context)!.retry;
      return ElevatedButton(
        onPressed: _onClickRetryButton,
        style: ElevatedButton.styleFrom(
          elevation: 0, backgroundColor: _bgColor(),
          shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
          side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
          padding: const EdgeInsets.all(8.0),
        ),
        child: Text(retryString,
          style: TextStyle(color: _themeColor.mainHeaderFore),
        ),
      );
    }
  }

  Widget _answerButton() {
    if (_retryCount > 0) {
      return Container();
    } else {
      return ElevatedButton(
        onPressed: _onClickAnswerButton,
        style: ElevatedButton.styleFrom(
          elevation: 0, backgroundColor: _bgColor(),
          shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(50.0)),
          side: BorderSide(width: 0.5, color: _themeColor.mainHeaderFore),
          padding: const EdgeInsets.all(8.0),
        ),
        child: Text(AppLocalizations.of(context)!.answer,
          style: TextStyle(
            color: _themeColor.mainHeaderFore,
          ),
        ),
      );
    }
  }

  Widget _menuBar() {
    return Container(
      height: 56.0, // in logical pixels
      padding: const EdgeInsets.symmetric(horizontal: 8.0),
      decoration: BoxDecoration(color: _bgColor()),
      child: Row(
        children: <Widget> [
          _startButton(),
          const SizedBox(width: 8),
          _retryButton(),
          const SizedBox(width: 8),
          _answerButton(),
          const Expanded(
            child: SizedBox(width: 8),
          ),
          IconButton(
            icon: Icon(Icons.settings, color: _themeColor.mainHeaderFore),
            tooltip: AppLocalizations.of(context)!.setting,
            onPressed: _openSetting,
          )
        ],
      ),
    );
  }

  Widget _boxCanvas() {
    final int difficulty = _appCondition.gameDifficulty;
    final double canvasWidth = _appCondition.gameCanvasWidth;
    if (_appCondition.gameCondition == _appCondition.ready) {
      return InkWell(
        onTap: () {
          _onClickStartButton();
        },
        child: Center(
          child: Column(
            mainAxisSize: MainAxisSize.min,
            children: [
              SvgPicture.asset(MascotImage.mole, width: 200, height: 200),
            ]
          )
        )
      );
    }
    if (difficulty <= 0 || _pieceState.length < difficulty * difficulty) {
      return const SizedBox.shrink();
    }
    List<Widget> pieceWidget = <Widget>[];
    for (int y = 0; y < difficulty; y++) {
      for (int x = 0; x < difficulty; x++) {
        final int pieceStatePtr = y * difficulty + x;
        pieceWidget.add(
          CustomPaint(
            painter: PiecePainter(canvasWidth, difficulty, x, y, _pieceState[pieceStatePtr], _themeColor),
            child: Container(),
          )
        );
      }
    }
    void pieceTouch(localPosition) {
      final int x = (localPosition.dx / (canvasWidth / difficulty)).floor();
      final int y = (localPosition.dy / (canvasWidth / difficulty)).floor();
      if (x < 0 || y < 0 || x >= difficulty || y >= difficulty) {
        return;
      }
      _pieceTouchAction(y * difficulty + x);
    }
    return GestureDetector(
      onTapDown: (details) {
        pieceTouch(details.localPosition);
      },
      onPanUpdate: (details) {
        pieceTouch(details.localPosition);
      },
      child: Stack(
        children: [
          Stack(children: pieceWidget),
          _mascot(),
          _numberOne(),
          _numberTwo(),
        ]
      ),
    );
  }

  Widget _mascot() {
    final double canvasWidth = _appCondition.gameCanvasWidth;
    final int difficulty = _appCondition.gameDifficulty;
    if (difficulty <= 0 || _pieceRoute.isEmpty) {
      return const SizedBox.shrink();
    }
    final int currentRoutePosition = _userRoute.isEmpty ? _pieceRoute.first : _userRoute[_userRoute.length - 1];
    final int currentRoutePositionX = currentRoutePosition % difficulty;
    final int currentRoutePositionY = (currentRoutePosition / difficulty).floor();
    final int beforeRoutePosition = (_userRoute.length < 2) ? _pieceRoute.first : _userRoute[_userRoute.length - 2];
    final int beforeRoutePositionX = beforeRoutePosition % difficulty;
    final int beforeRoutePositionY = (beforeRoutePosition / difficulty).floor();
    final String mascotImgPath = _mascotImage.getImagePath(currentRoutePositionX,currentRoutePositionY,beforeRoutePositionX,beforeRoutePositionY);
    final double imageW = canvasWidth / difficulty * 0.8;
    final double imageH = canvasWidth / difficulty * 0.8;
    final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
    final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
    return Container(
      margin: EdgeInsets.only(left: marginLeft, top: marginTop),
      child: SvgPicture.asset(
        mascotImgPath,
        semanticsLabel: 'mascot',
        width: imageW,
        height: imageH,
      ),
    );
  }

  Widget _numberOne() {
    final double canvasWidth = _appCondition.gameCanvasWidth;
    final int difficulty = _appCondition.gameDifficulty;
    if (difficulty <= 0 || _numberOnePtr >= _pieceRoute.length) {
      return const SizedBox.shrink();
    }
    final int currentRoutePositionX = _pieceRoute[_numberOnePtr] % difficulty;
    final int currentRoutePositionY = (_pieceRoute[_numberOnePtr] / difficulty).floor();
    final String numberImgPath = _numberImage.getImagePath(1);
    final double imageW = canvasWidth / difficulty * 0.8;
    final double imageH = canvasWidth / difficulty * 0.8;
    final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
    final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
    return Container(
      margin: EdgeInsets.only(left: marginLeft, top: marginTop),
      child: SvgPicture.asset(
        numberImgPath,
        semanticsLabel: 'numberOne',
        width: imageW,
        height: imageH,
        colorFilter: ColorFilter.mode(
          _themeColor.pieceNumber,
          BlendMode.srcIn,
        ),
      ),
    );
  }

  Widget _numberTwo() {
    final double canvasWidth = _appCondition.gameCanvasWidth;
    final int difficulty = _appCondition.gameDifficulty;
    if (difficulty <= 0 || _numberTwoPtr >= _pieceRoute.length) {
      return const SizedBox.shrink();
    }
    final int currentRoutePositionX = _pieceRoute[_numberTwoPtr] % difficulty;
    final int currentRoutePositionY = (_pieceRoute[_numberTwoPtr] / difficulty).floor();
    final String numberImgPath = _numberImage.getImagePath(2);
    final double imageW = canvasWidth / difficulty * 0.8;
    final double imageH = canvasWidth / difficulty * 0.8;
    final double marginLeft = (canvasWidth / difficulty) * currentRoutePositionX + (canvasWidth / difficulty * 0.1);
    final double marginTop = (canvasWidth / difficulty) * currentRoutePositionY + (canvasWidth / difficulty * 0.1);
    return Container(
      margin: EdgeInsets.only(left: marginLeft, top: marginTop),
      child: SvgPicture.asset(
        numberImgPath,
        semanticsLabel: 'numberTwo',
        width: imageW,
        height: imageH,
        colorFilter: ColorFilter.mode(
          _themeColor.pieceNumber,
          BlendMode.srcIn,
        ),
      ),
    );
  }


}
/// Copyright© ao-system, Inc.

import 'dart:math';
import 'package:flutter/material.dart';

class LoadingScreen extends StatefulWidget {
  const LoadingScreen({super.key});

  @override
  State<LoadingScreen> createState() => _LoadingScreenState();
}

class _LoadingScreenState extends State<LoadingScreen> with SingleTickerProviderStateMixin {
  late AnimationController _animationController;

  @override
  void initState() {
    super.initState();
    final randomStart = Random().nextDouble();
    _animationController = AnimationController(
      vsync: this,
      duration: const Duration(seconds: 6),
      value: randomStart,
    )..repeat();
  }

  @override
  void dispose() {
    _animationController.dispose();
    super.dispose();
  }

  Color _rainbowColor(double value) {
    final hue = _animationController.value * 360;
    return HSVColor.fromAHSV(1, hue, 1, value).toColor();
  }

  @override
  Widget build(BuildContext context) {
    final barHeight = MediaQuery.of(context).size.height * 0.4;
    return AnimatedBuilder(
      animation: _animationController,
      builder: (context, _) {
        final foreColor = _rainbowColor(1.0);
        final backColor = _rainbowColor(0.08);
        return Scaffold(
          backgroundColor: backColor,
          body: Center(
            child: Column(
              mainAxisSize: MainAxisSize.min,
              children: [
                SizedBox(
                  height: barHeight,
                  child: RotatedBox(
                    quarterTurns: -1,
                    child: LinearProgressIndicator(
                      minHeight: 1,
                      valueColor: AlwaysStoppedAnimation(foreColor),
                      backgroundColor: Colors.transparent,
                    ),
                  ),
                ),
                const SizedBox(height: 5),
                Text(
                  'LOADING',
                  style: TextStyle(
                    color: foreColor,
                    fontSize: 18,
                    letterSpacing: 16,
                  ),
                ),
                const SizedBox(height: 5),
                SizedBox(
                  height: barHeight,
                  child: RotatedBox(
                    quarterTurns: 1,
                    child: LinearProgressIndicator(
                      minHeight: 1,
                      valueColor: AlwaysStoppedAnimation(foreColor),
                      backgroundColor: Colors.transparent,
                    ),
                  ),
                ),
              ],
            ),
          ),
        );
      },
    );
  }
}
/// Copyright© ao-system, Inc.

import 'dart:async';
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';

import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/home_page.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/parse_locale_tag.dart';
import 'package:singlepathpuzzle/theme_mode_number.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
import 'package:singlepathpuzzle/ad_ump_status.dart';
import 'package:singlepathpuzzle/att_service.dart';
import 'package:singlepathpuzzle/ad_manager.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  //UI設定
  SystemChrome.setEnabledSystemUIMode(SystemUiMode.edgeToEdge);
  SystemChrome.setSystemUIOverlayStyle(
    const SystemUiOverlayStyle(
      systemNavigationBarColor: Colors.transparent,
      statusBarColor: Colors.transparent,
      systemNavigationBarContrastEnforced: false,
      systemStatusBarContrastEnforced: false,
    ),
  );
  runApp(const MainApp());
}

class MainApp extends StatefulWidget {
  const MainApp({super.key});

  static MainAppState of(BuildContext context) {
    return context.findAncestorStateOfType<MainAppState>()!;
  }

  @override
  State<MainApp> createState() => MainAppState();
}

class MainAppState extends State<MainApp> {
  late final AdManager adManager;
  ThemeMode _themeMode = ThemeMode.system;
  Locale? _locale;
  bool _hasError = false;
  bool _isReady = false;

  @override
  void initState() {
    super.initState();
    _initState();
  }

  void _initState() async {
    try {
      //ad
      adManager = AdManager();
      //アプリの基本データ
      await Model.ensureReady();
      //ATT
      //iOSは「アプリがactive/resumed状態」でないとrequestTrackingがダイアログを出さず即座にnotDeterminedを返すため、ライフサイクルがresumedになるまで待つ。
      //(iOSは「設定→トラッキング」でトグルを変えるとアプリプロセスをkillして再起動するので、起動時にgetTrackingStatusを読めば常に最新の値が手に入る)
      if (!kIsWeb && Platform.isIOS) {
        if (await _waitForResumed()) {
          final attService = AttService();
          //未決定(初回起動)のときだけダイアログ表示。既に決定済みならスキップ。
          if (await attService.getTrackingStatus() == AttStatus.notDetermined) {
            await attService.requestTracking();
          }
        }
      }
      //UMP(ATTの後)
      final adUmpConsentController = AdUmpConsentController();
      await adUmpConsentController.updateConsentInfo();
      //Mobile Ads SDK(同意確定後)
      await MobileAds.instance.initialize();
      //自前の広告設定
      await AdManager.initForNPA();
      //UI更新
      if (mounted) {
        setState(() {
          _themeMode = ThemeModeNumber.numberToThemeMode(Model.themeNumber);
          _locale = parseLocaleTag(Model.languageCode);
          _isReady = true;
        });
      }
    } catch (e) {
      if (mounted) {
        setState(() {
          _hasError = true;
        });
      }
    }
  }

  @override
  void dispose() {
    adManager.dispose();
    super.dispose();
  }

  //アプリがactive/resumed状態になるまで待つ。すでにresumedならすぐにtrueを返す。タイムアウト時はfalse。
  Future<bool> _waitForResumed({
    Duration timeout = const Duration(seconds: 5),
  }) async {
    final binding = WidgetsBinding.instance;
    if (binding.lifecycleState == AppLifecycleState.resumed) {
      return true;
    }
    final completer = Completer<bool>();
    late final AppLifecycleListener listener;
    listener = AppLifecycleListener(
      onStateChange: (state) {
        if (state == AppLifecycleState.resumed && !completer.isCompleted) {
          completer.complete(true);
        }
      },
    );
    try {
      return await completer.future.timeout(timeout, onTimeout: () => false);
    } finally {
      listener.dispose();
    }
  }

  void rebuildApp() {
    setState(() {
      _themeMode = ThemeModeNumber.numberToThemeMode(Model.themeNumber);
      _locale = parseLocaleTag(Model.languageCode);
    });
  }

  ThemeData _createTheme(Brightness brightness, Color seed) {
    final colorScheme = ColorScheme.fromSeed(seedColor: seed, brightness: brightness);
    return ThemeData(
      useMaterial3: true,
      colorScheme: colorScheme,
      appBarTheme: const AppBarTheme(backgroundColor: Colors.transparent),
      elevatedButtonTheme: ElevatedButtonThemeData(
        style: ElevatedButton.styleFrom(
          shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)),
        ),
      ),
      sliderTheme: SliderThemeData(
        showValueIndicator: ShowValueIndicator.onDrag,
        valueIndicatorTextStyle: TextStyle(
          color: brightness == Brightness.light ? Colors.white : Colors.black,
        ),
      ),
      outlinedButtonTheme: OutlinedButtonThemeData(
        style: OutlinedButton.styleFrom(
          side: BorderSide(color: colorScheme.primary),
          shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)),
        ),
      ),
    );
  }

  @override
  Widget build(BuildContext context) {
    if (_hasError) {
      return _buildErrorMessage();
    }
    Color seed = Colors.yellow;
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      localizationsDelegates: AppLocalizations.localizationsDelegates,
      supportedLocales: AppLocalizations.supportedLocales,
      locale: _locale,
      themeMode: _themeMode,
      theme: _createTheme(Brightness.light, seed),
      darkTheme: _createTheme(Brightness.dark, seed),
      home: _isReady ? const MainHomePage() : const Scaffold(body: LoadingScreen()),
    );
  }

  Widget _buildErrorMessage() {
    return const MaterialApp(
      debugShowCheckedModeBanner: false,
      home: Scaffold(
        body: Center(
          child: Padding(
            padding: EdgeInsets.all(24.0),
            child: Text(
              'Initialization failed. Please restart the app.',
              textAlign: TextAlign.center,
            ),
          ),
        ),
      ),
    );
  }

}
/// Copyright© ao-system, Inc.

class MascotImage {
  static const String mole = 'assets/image/mole.svg';
  static const String left = 'assets/image/mole_left.svg';
  static const String right = 'assets/image/mole_right.svg';
  static const String up = 'assets/image/mole_up.svg';
  static const String down = 'assets/image/mole_down.svg';

  String getImagePath(int currentX, int currentY, int beforeX, int beforeY) {
    if (currentY < beforeY) {
      return up;
    } else if (currentY > beforeY) {
      return down;
    } else if (currentX > beforeX) {
      return right;
    } else if (currentX < beforeX) {
      return left;
    }
    return left;
  }
}
/// Copyright© ao-system, Inc.

import 'dart:ui' as ui;
import 'package:shared_preferences/shared_preferences.dart';

import 'package:singlepathpuzzle/l10n/app_localizations.dart';

class Model {
  Model._();

  static const String _prefDifficulty = "difficulty";
  static const String _prefSoundEnabled = "soundEnabled";
  static const String _prefSoundVolume = "soundVolume";
  static const String _prefWakelockEnabled = 'wakelockEnabled';
  static const String _prefThemeNumber = "themeNumber";
  static const String _prefLanguageCode = "languageCode";

  static bool _ready = false;
  static int _difficulty = 4;
  static bool _soundEnabled = true;
  static double _soundVolume = 1.0;
  static bool _wakelockEnabled = false;
  static int _themeNumber = 0;
  static String _languageCode = '';

  static int get difficulty => _difficulty;
  static bool get soundEnabled => _soundEnabled;
  static double get soundVolume => _soundVolume;
  static bool get wakelockEnabled => _wakelockEnabled;
  static int get themeNumber => _themeNumber;
  static String get languageCode => _languageCode;

  static Future<void> ensureReady() async {
    if (_ready) {
      return;
    }
    final prefs = await SharedPreferences.getInstance();
    //
    _difficulty = (prefs.getInt(_prefDifficulty) ?? 4).clamp(4, 20);
    _soundEnabled = prefs.getBool(_prefSoundEnabled) ?? true;
    _soundVolume = (prefs.getDouble(_prefSoundVolume) ?? 1.0).clamp(0.0, 1.0);
    _wakelockEnabled = prefs.getBool(_prefWakelockEnabled) ?? false;
    _themeNumber = (prefs.getInt(_prefThemeNumber) ?? 0).clamp(0, 2);
    _languageCode = prefs.getString(_prefLanguageCode) ?? ui.PlatformDispatcher.instance.locale.languageCode;
    _languageCode = _resolveLanguageCode(_languageCode);
    _ready = true;
  }

  static String _resolveLanguageCode(String code) {
    final supported = AppLocalizations.supportedLocales;
    if (supported.any((l) => l.languageCode == code)) {
      return code;
    } else {
      return '';
    }
  }

  static Future<void> setDifficulty(int value) async {
    _difficulty = value;
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    await prefs.setInt(_prefDifficulty, value);
  }

  static Future<void> setSoundEnabled(bool value) async {
    _soundEnabled = value;
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    await prefs.setBool(_prefSoundEnabled, value);
  }

  static Future<void> setSoundVolume(double value) async {
    _soundVolume = value;
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    await prefs.setDouble(_prefSoundVolume, value);
  }

  static Future<void> setWakelockEnabled(bool value) async {
    _wakelockEnabled = value;
    final SharedPreferences prefs = await SharedPreferences.getInstance();
    await prefs.setBool(_prefWakelockEnabled, value);
  }

  static Future<void> setThemeNumber(int value) async {
    _themeNumber = value;
    final prefs = await SharedPreferences.getInstance();
    await prefs.setInt(_prefThemeNumber, value);
  }

  static Future<void> setLanguageCode(String value) async {
    _languageCode = value;
    final prefs = await SharedPreferences.getInstance();
    await prefs.setString(_prefLanguageCode, value);
  }

}
/// Copyright© ao-system, Inc.


class NumberImage {
  static const String numberOne = 'assets/image/number_one.svg';
  static const String numberTwo = 'assets/image/number_two.svg';

  String getImagePath(int num) {
    if (num == 1) {
      return numberOne;
    } else if (num == 2) {
      return numberTwo;
    }
    return '';
  }
}
/// Copyright© ao-system, Inc.

import 'dart:ui';

Locale? parseLocaleTag(String tag) {
  if (tag.isEmpty) {
    return null;
  }
  final parts = tag.split('-');
  final language = parts[0];
  String? script, country;
  if (parts.length >= 2) {
    parts[1].length == 4 ? script = parts[1] : country = parts[1];
  }
  if (parts.length >= 3) {
    parts[2].length == 4 ? script = parts[2] : country = parts[2];
  }
  return Locale.fromSubtags(
    languageCode: language,
    scriptCode: script,
    countryCode: country,
  );
}
/// Copyright© ao-system, Inc.


import 'package:flutter/material.dart';

import 'package:singlepathpuzzle/piece_way.dart';
import 'package:singlepathpuzzle/random_double.dart';
import 'package:singlepathpuzzle/theme_color.dart';

class PiecePainter extends CustomPainter {
  final double canvasWidth;
  final int difficulty;
  final int x;
  final int y;
  final int direction;
  final ThemeColor themeColor;
  const PiecePainter(this.canvasWidth,this.difficulty,this.x,this.y,this.direction, this.themeColor);

  @override
  void paint(Canvas canvas, Size size) {
    if (direction == PieceWay.nothing) {
      return;
    }
    final double pieceWidth = canvasWidth / difficulty;
    final double pieceWidthHalf = pieceWidth / 2;
    const int pieceGap = 1;
    const int pieceGapDouble = pieceGap * 2;
    final double pieceLineWidth = pieceWidth / 3;
    final double pieceLineWidthHalf = pieceLineWidth / 2;
    final double piecePosX = x * pieceWidth;
    final double piecePosY = y * pieceWidth;
    if (direction == PieceWay.plain) {
      final paint = Paint()..color = themeColor.pieceClose;
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceGap, pieceWidth - pieceGapDouble , pieceWidth - pieceGapDouble), paint);
      return;
    }
    final paintPiece = Paint()..color = themeColor.pieceOpen;
    final paintLine = Paint()..color = themeColor.pieceLine;
    final paintLineSoil = Paint()..color = themeColor.pieceLineSoil;
    canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceGap, pieceWidth - pieceGapDouble , pieceWidth - pieceGapDouble), paintPiece);
    if (direction == PieceWay.center) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
    } else if (direction == PieceWay.up) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
    } else if (direction == PieceWay.down) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
    } else if (direction == PieceWay.left) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.right) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.upDown) {
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidth - pieceGapDouble), paintLine);
    } else if (direction == PieceWay.leftRight) {
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidth - pieceGapDouble, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.upLeft) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.upRight) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceGap, pieceLineWidth , pieceWidthHalf - pieceGap), paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.downLeft) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceGap, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    } else if (direction == PieceWay.downRight) {
      canvas.drawCircle(Offset(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf), pieceLineWidthHalf, paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf - pieceLineWidthHalf, piecePosY + pieceWidthHalf, pieceLineWidth, pieceWidthHalf - pieceGap), paintLine);
      canvas.drawRect(Rect.fromLTWH(piecePosX + pieceWidthHalf, piecePosY + pieceWidthHalf - pieceLineWidthHalf, pieceWidthHalf - pieceGap, pieceLineWidth), paintLine);
    }
    for (int i = 0; i < 3; i++) {
      final int pos = y * difficulty + x;
      final double rndNum1 = RandomDouble.staticNum[(i + pos) % RandomDouble.staticNum.length];
      final double rndNum2 = RandomDouble.staticNum[(i + pos + 1) % RandomDouble.staticNum.length];
      final double rndNum3 = RandomDouble.staticNum[(i + pos + 2) % RandomDouble.staticNum.length];
      final double soilX = piecePosX + pieceWidthHalf + ((rndNum1 - 0.5) * pieceWidth * 0.8);
      final double soilY = piecePosY + pieceWidthHalf + ((rndNum2 - 0.5) * pieceWidth * 0.8);
      final double soilR = (rndNum3 + 0.4) * pieceWidth * 0.03;
      canvas.drawCircle(Offset(soilX, soilY), soilR, paintLineSoil);
    }
  }
  @override
  bool shouldRepaint(covariant CustomPainter oldDelegate) {
    return true;
  }
}
/// Copyright© ao-system, Inc.


class PieceWay {
  static const int nothing = -1;
  static const int plain = 0;
  static const int center = 1;
  static const int up = 2;
  static const int down = 3;
  static const int left = 4;
  static const int right = 5;
  static const int upDown = 6;
  static const int leftRight = 7;
  static const int upLeft = 8;
  static const int upRight = 9;
  static const int downLeft = 10;
  static const int downRight = 11;
}
/// Copyright© ao-system, Inc.

import 'dart:math';

class RandomDouble {
  static final Random _random = Random();
  static final List<double> staticNum = List<double>.generate(40, (_) => _random.nextDouble());
}
/// Copyright© ao-system, Inc.

import 'package:flutter/material.dart';

import 'package:singlepathpuzzle/theme_color.dart';
import 'package:singlepathpuzzle/model.dart';

/// 設定画面専用のカスタムCardウィジェット
class SettingCard extends StatelessWidget {
  final Widget child;
  final ShapeBorder shape;
  final EdgeInsetsGeometry margin;

  const SettingCard({
    super.key,
    required this.child,
    this.margin = const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
  }) : shape = const RoundedRectangleBorder(
    borderRadius: BorderRadius.all(Radius.circular(12)),
  );

  const SettingCard.top({
    super.key,
    required this.child,
    this.margin = const EdgeInsets.only(left: 0, top: 12, right: 0, bottom: 0),
  }) : shape = const RoundedRectangleBorder(
    borderRadius: BorderRadius.only(
      topLeft: Radius.circular(12),
      topRight: Radius.circular(12),
      bottomLeft: Radius.circular(0),
      bottomRight: Radius.circular(0),
    ),
  );

  const SettingCard.flat({
    super.key,
    required this.child,
    this.margin = const EdgeInsets.only(left: 0, top: 2, right: 0, bottom: 0),
  }) : shape = const RoundedRectangleBorder(
    borderRadius: BorderRadius.only(
      topLeft: Radius.circular(0),
      topRight: Radius.circular(0),
      bottomLeft: Radius.circular(0),
      bottomRight: Radius.circular(0),
    ),
  );

  const SettingCard.bottom({
    super.key,
    required this.child,
    this.margin = const EdgeInsets.only(left: 0, top: 2, right: 0, bottom: 0),
  }) : shape = const RoundedRectangleBorder(
    borderRadius: BorderRadius.only(
      topLeft: Radius.circular(0),
      topRight: Radius.circular(0),
      bottomLeft: Radius.circular(12),
      bottomRight: Radius.circular(12),
    ),
  );

  @override
  Widget build(BuildContext context) {
    final themeColor = ThemeColor(
      themeNumber: Model.themeNumber,
      context: context,
    );
    return SizedBox(
      width: double.infinity,
      child: Card(
        elevation: 0,
        margin: margin,
        surfaceTintColor: Colors.transparent,
        shadowColor: Colors.transparent,
        color: themeColor.cardColor,
        shape: shape,
        child: child,
      ),
    );
  }
}
/// Copyright© ao-system, Inc.

import "dart:async";
import "dart:io";
import "package:app_settings/app_settings.dart";
import "package:flutter/foundation.dart";
import "package:flutter/material.dart";
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:in_app_review/in_app_review.dart';

import "package:singlepathpuzzle/setting_card.dart";
import 'package:singlepathpuzzle/l10n/app_localizations.dart';
import 'package:singlepathpuzzle/model.dart';
import 'package:singlepathpuzzle/theme_color.dart';
import 'package:singlepathpuzzle/ad_banner_widget.dart';
import 'package:singlepathpuzzle/ad_ump_status.dart';
import 'package:singlepathpuzzle/loading_screen.dart';
import 'package:singlepathpuzzle/_secrets.dart';
import "package:singlepathpuzzle/main.dart";
import 'package:singlepathpuzzle/att_service.dart';

class SettingPage extends StatefulWidget {
  const SettingPage({super.key});

  @override
  State<SettingPage> createState() => _SettingPageState();
}

class _SettingPageState extends State<SettingPage> {
  AdUmpState _adUmpState = AdUmpState.initial;
  late final AdUmpService _adUmpService;
  late ThemeColor _themeColor;
  final _inAppReview = InAppReview.instance;
  bool _wakelockEnabled = true;
  int _themeNumber = 0;
  String _languageCode = '';
  bool _isReady = false;
  int _difficulty = 4;
  bool _soundEnabled = true;
  double _soundVolume = 1.0;

  @override
  void initState() {
    super.initState();
    _initState();
  }

  void _initState() async {
    //ump
    _adUmpService = AdUmpService();
    await _refreshConsentInfo();
    //model
    _difficulty = Model.difficulty;
    _soundEnabled = Model.soundEnabled;
    _soundVolume = Model.soundVolume;
    _wakelockEnabled = Model.wakelockEnabled;
    _themeNumber = Model.themeNumber;
    _languageCode = Model.languageCode;
    setState(() {
      _isReady = true;
    });
  }

  @override
  void didChangeDependencies() {
    super.didChangeDependencies();
    _themeColor = ThemeColor(themeNumber: Model.themeNumber, context: context);
  }

  Future<void> _refreshConsentInfo() async {
    final AdUmpState newState = await _adUmpService.updateConsentInfo(_adUmpState);
    if (mounted) {
      setState(() { _adUmpState = newState; });
    }
  }

  void _onApply() async {
    FocusScope.of(context).unfocus();
    await Model.setDifficulty(_difficulty);
    await Model.setSoundEnabled(_soundEnabled);
    await Model.setSoundVolume(_soundVolume);
    await Model.setWakelockEnabled(_wakelockEnabled);
    await Model.setThemeNumber(_themeNumber);
    await Model.setLanguageCode(_languageCode);
    if (!mounted) {
      return;
    }
    Navigator.of(context).pop(true);
  }

  @override
  Widget build(BuildContext context) {
    if (!_isReady) {
      return LoadingScreen();
    }
    final l = AppLocalizations.of(context)!;
    final TextTheme t = Theme.of(context).textTheme;
    return Scaffold(
      backgroundColor: _themeColor.backColor,
      appBar: AppBar(
        automaticallyImplyLeading: false,
        leading: IconButton(
          icon: const Icon(Icons.close),
          tooltip: l.cancel,
          onPressed: () => Navigator.of(context).pop(),
        ),
        title: null,
        actions: [
          Padding(
            padding: const EdgeInsets.only(right: 10),
            child: IconButton(
              onPressed: _onApply,
              tooltip: l.apply,
              icon: const Icon(Icons.check),
            ),
          ),
        ],
      ),
      body: SafeArea(
        child: Column(
          children: [
            Expanded(
              child: SingleChildScrollView(
                padding: const EdgeInsets.only(left: 8, right: 8, top: 4, bottom: 100),
                child: Column(
                  crossAxisAlignment: CrossAxisAlignment.start,
                  children: [
                    _buildDifficulty(l, t),
                    _buildSoundEnable(l, t),
                    _buildSoundVolume(l, t),
                    _buildWakelockEnabled(l, t),
                    _buildTheme(l, t),
                    _buildLanguage(l, t),
                    _buildReview(l, t),
                    _buildCmp(l, t),
                    _buildAtt(l, t),
                    _buildUsage(l, t),
                  ],
                )
              )
            )
          ]
        )
      ),
      bottomNavigationBar: AdBannerWidget(adManager: MainApp.of(context).adManager),
    );
  }

  Widget _buildDifficulty(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.difficulty, style: t.bodyMedium),
        subtitle: Row(
          children: [
            Text(_difficulty.toStringAsFixed(0)),
            const SizedBox(width: 12),
            Expanded(
              child: Slider(
                value: _difficulty.toDouble(),
                min: 4,
                max: 20,
                divisions: 16,
                label: _difficulty.toString(),
                onChanged: (value) {
                  setState(() {
                    _difficulty = value.toInt();
                  });
                },
              ),
            ),
          ],
        ),
      ),
    );
  }

  Widget _buildSoundVolume(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.soundVolume, style: t.bodyMedium),
        subtitle: Row(
          children: [
            Text(_soundVolume.toStringAsFixed(1)),
            const SizedBox(width: 12),
            Expanded(
              child: Slider(
                value: _soundVolume,
                min: 0.0,
                max: 1.0,
                divisions: 10,
                label: _soundVolume.toStringAsFixed(1),
                onChanged: (value) {
                  setState(() {
                    _soundVolume = value;
                  });
                },
              ),
            ),
          ],
        ),
      ),
    );
  }

  Widget _buildSoundEnable(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.soundEnabled, style: t.bodyMedium),
        trailing: Switch(
          value: _soundEnabled,
          onChanged: (value) {
            setState(() {
              _soundEnabled = value;
            });
          },
        ),
      ),
    );
  }

  Widget _buildWakelockEnabled(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.wakelockEnabled, style: t.bodyMedium),
        trailing: Switch(
          value: _wakelockEnabled,
          onChanged: (value) => setState(() => _wakelockEnabled = value),
        ),
      ),
    );
  }

  Widget _buildTheme(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.theme, style: t.bodyMedium),
        trailing: DropdownButton<int>(
          value: _themeNumber,
          items: [
            DropdownMenuItem(value: 0, child: Text(l.systemSetting)),
            DropdownMenuItem(value: 1, child: Text(l.lightTheme)),
            DropdownMenuItem(value: 2, child: Text(l.darkTheme)),
          ],
          onChanged: (value) {
            if (value != null) {
              setState(() {
                _themeNumber = value;
              });
            }
          },
        ),
      ),
    );
  }

  Widget _buildLanguage(AppLocalizations l, TextTheme t) {
    final Map<String,String> languageNames = {
      'af': 'af: Afrikaans',
      'ar': 'ar: العربية',
      'bg': 'bg: Български',
      'bn': 'bn: বাংলা',
      'bs': 'bs: Bosanski',
      'ca': 'ca: Català',
      'cs': 'cs: Čeština',
      'da': 'da: Dansk',
      'de': 'de: Deutsch',
      'el': 'el: Ελληνικά',
      'en': 'en: English',
      'es': 'es: Español',
      'et': 'et: Eesti',
      'fa': 'fa: فارسی',
      'fi': 'fi: Suomi',
      'fil': 'fil: Filipino',
      'fr': 'fr: Français',
      'gu': 'gu: ગુજરાતી',
      'he': 'he: עברית',
      'hi': 'hi: हिन्दी',
      'hr': 'hr: Hrvatski',
      'hu': 'hu: Magyar',
      'id': 'id: Bahasa Indonesia',
      'it': 'it: Italiano',
      'ja': 'ja: 日本語',
      //'jv': 'jv: Basa Jawa',    //flutterのサポート外
      'km': 'km: ខ្មែរ',
      'kn': 'kn: ಕನ್ನಡ',
      'ko': 'ko: 한국어',
      'lt': 'lt: Lietuvių',
      'lv': 'lv: Latviešu',
      'ml': 'ml: മലയാളം',
      'mr': 'mr: मराठी',
      'ms': 'ms: Bahasa Melayu',
      'my': 'my: မြန်မာ',
      'ne': 'ne: नेपाली',
      'nl': 'nl: Nederlands',
      'or': 'or: ଓଡ଼ିଆ',
      'pa': 'pa: ਪੰਜਾਬੀ',
      'pl': 'pl: Polski',
      'pt': 'pt: Português',
      'ro': 'ro: Română',
      'ru': 'ru: Русский',
      'si': 'si: සිංහල',
      'sk': 'sk: Slovenčina',
      'sr': 'sr: Српски',
      'sv': 'sv: Svenska',
      'sw': 'sw: Kiswahili',
      'ta': 'ta: தமிழ்',
      'te': 'te: తెలుగు',
      'th': 'th: ไทย',
      'tl': 'tl: Tagalog',
      'tr': 'tr: Türkçe',
      'uk': 'uk: Українська',
      'ur': 'ur: اردو',
      'uz': 'uz: Oʻzbekcha',
      'vi': 'vi: Tiếng Việt',
      'zh': 'zh: 中文',
      'zu': 'zu: isiZulu',
    };
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.language, style: t.bodyMedium),
        trailing: DropdownButton<String?>(
          value: _languageCode,
          items: [
            DropdownMenuItem(value: '', child: Text('Default')),
            ...languageNames.entries.map((entry) => DropdownMenuItem<String?>(
              value: entry.key,
              child: Text(entry.value),
            )),
          ],
          onChanged: (String? value) {
            setState(() {
              _languageCode = value ?? '';
            });
          },
        ),
      ),
    );
  }

  Widget _buildReview(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.reviewApp, style: t.bodyMedium),
        subtitle: Column(
          crossAxisAlignment: CrossAxisAlignment.center,
          children: [
            const SizedBox(height: 8),
            OutlinedButton.icon(
              icon: const Icon(Icons.open_in_new, size: 16),
              label: Text(l.reviewStore, style: t.bodySmall),
              onPressed: () async {
                await _inAppReview.openStoreListing(
                  appStoreId: Secrets.appStoreId,
                );
              },
            ),
          ],
        ),
      ),
    );
  }

  Widget _buildCmp(AppLocalizations l, TextTheme t) {
    final showButton = _adUmpState.privacyStatus == PrivacyOptionsRequirementStatus.required;
    String statusLabel = l.cmpCheckingRegion;
    IconData statusIcon = Icons.help_outline;
    switch (_adUmpState.privacyStatus) {
      case PrivacyOptionsRequirementStatus.required:
        statusLabel = l.cmpRegionRequiresSettings;
        statusIcon = Icons.privacy_tip_outlined;
        break;
      case PrivacyOptionsRequirementStatus.notRequired:
        statusLabel = l.cmpRegionNoSettingsRequired;
        statusIcon = Icons.check_circle_outline;
        break;
      case PrivacyOptionsRequirementStatus.unknown:
        statusLabel = l.cmpRegionCheckFailed;
        statusIcon = Icons.error_outline;
        break;
    }
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.cmpSettingsTitle, style: t.bodyMedium),
        subtitle: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: [
            const SizedBox(height: 8),
            Text(l.cmpConsentDescription, style: t.bodySmall),
            const SizedBox(height: 16),
            Center(
              child: Column(
                children: [
                  Chip(
                    avatar: Icon(statusIcon, size: 18),
                    label: Text(statusLabel),
                  ),
                  const SizedBox(height: 6),
                  Text(
                    '${l.cmpConsentStatusLabel} ${_adUmpState.consentStatus.localized(context)}',
                    style: t.bodySmall,
                  ),
                  if (_adUmpState.consentStatus == ConsentStatus.obtained) ...[
                    const SizedBox(height: 6),
                    Text(l.cmpConsentStatusObtainedNote, style: t.bodySmall),
                  ],
                  if (showButton) ...[
                    const SizedBox(height: 8),
                    ElevatedButton.icon(
                      onPressed: _adUmpState.isChecking
                          ? null
                          : () async {
                        try {
                          await _adUmpService.showPrivacyOptions();
                        } catch (e) {
                          //debugPrint('Privacy options error ignored: $e');
                        }
                        await _refreshConsentInfo();
                      },
                      icon: const Icon(Icons.settings),
                      label: Text(
                        _adUmpState.isChecking
                            ? l.cmpConsentStatusChecking
                            : l.cmpOpenConsentSettings,
                      ),
                    ),
                    const SizedBox(height: 8),
                    OutlinedButton.icon(
                      onPressed: _adUmpState.isChecking ? null : _refreshConsentInfo,
                      icon: const Icon(Icons.refresh),
                      label: Text(l.cmpRefreshStatus),
                    ),
                    const SizedBox(height: 8),
                    OutlinedButton.icon(
                      onPressed: () async {
                        final messenger = ScaffoldMessenger.of(context);
                        final message = l.cmpResetStatusDone;
                        await ConsentInformation.instance.reset();
                        if (!mounted) {
                          return;
                        }
                        setState(() {
                          _adUmpState = _adUmpState.copyWith(
                            consentStatus: ConsentStatus.unknown,
                          );
                        });
                        messenger.showSnackBar(SnackBar(content: Text(message)));
                      },
                      icon: const Icon(Icons.delete_sweep_outlined),
                      label: Text(l.cmpResetStatus),
                    ),
                  ],
                ],
              ),
            ),
          ],
        ),
      ),
    );
  }

  Widget _buildAtt(AppLocalizations l, TextTheme t) {
    if (kIsWeb || !Platform.isIOS) {
      return const SizedBox.shrink();
    }
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Text(l.attSettingsTitle, style: t.bodyMedium),
        subtitle: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: [
            const SizedBox(height: 8),
            Text(l.attDescription, style: t.bodySmall),
            const SizedBox(height: 8),
            FutureBuilder<AttStatus>(
              future: AttService().getTrackingStatus(),
              builder: (context, snapshot) {
                if (snapshot.connectionState == ConnectionState.waiting) {
                  return Center(
                    child: Column(
                      children: [
                        Chip(
                          avatar: const Icon(Icons.hourglass_empty),
                          label: Text(l.attStatusChecking),
                        ),
                        const SizedBox(height: 8),
                        OutlinedButton.icon(
                          onPressed: null,
                          icon: const Icon(Icons.open_in_new),
                          label: Text(l.attOpenSettings),
                        ),
                      ],
                    ),
                  );
                }
                final status = snapshot.data ?? AttStatus.unknown;
                final label = status.name;
                return Center(
                  child: Column(
                    children: [
                      Chip(
                        avatar: const Icon(Icons.track_changes),
                        label: Text('${l.attStatusLabel} $label'),
                      ),
                      const SizedBox(height: 8),
                      OutlinedButton.icon(
                        onPressed: () => AppSettings.openAppSettings(),
                        icon: const Icon(Icons.open_in_new, size: 16),
                        label: Text(l.attOpenSettings, style: t.bodySmall),
                      ),
                    ],
                  ),
                );
              },
            ),
          ],
        ),
      ),
    );
  }

  Widget _buildUsage(AppLocalizations l, TextTheme t) {
    return SettingCard(
      child: ListTile(
        contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
        title: Column(
          crossAxisAlignment: CrossAxisAlignment.start,
          children: [
            Text(l.usage1, style: t.bodyMedium),
          ],
        ),
      ),
    );
  }

}
/// Copyright© ao-system, Inc.

import 'package:flutter/material.dart';

class ThemeColor {
  final int? themeNumber;
  final BuildContext context;

  ThemeColor({this.themeNumber, required this.context});

  Brightness get _effectiveBrightness {
    switch (themeNumber) {
      case 1:
        return Brightness.light;
      case 2:
        return Brightness.dark;
      default:
        return Theme.of(context).brightness;
    }
  }

  bool get _isLight => _effectiveBrightness == Brightness.light;

  //main page
  Color get mainHeaderFore => _isLight ? Color.fromRGBO(50, 40, 35, 1.0) : Color.fromRGBO(221, 221, 221, 1.0);
  Color get mainBackColor => _isLight ? Color.fromRGBO(255, 255, 255, 1) : Color.fromRGBO(51, 51, 51, 1);
  Color get canvasClose => _isLight ? Color.fromRGBO(238, 238, 238, 1) : Color.fromRGBO(68, 68, 68, 1);
  Color get canvasOpen => _isLight ? Color.fromRGBO(153, 255, 160, 1.0) : Color.fromRGBO(79, 143, 0, 1.0);
  Color get pieceClose => _isLight ? Color.fromRGBO(98, 243, 104, 1.0) : Color.fromRGBO(64, 113, 0, 1.0);
  Color get pieceOpen => pieceClose;
  Color get pieceLine => _isLight ? Color.fromRGBO(128, 88, 67, 1.0) : Color.fromRGBO(48, 32, 20, 1.0);
  Color get pieceLineSoil => _isLight ? Color.fromRGBO(174, 89, 30, 1.0) : Color.fromRGBO(90, 59, 36, 1.0);
  Color get pieceNumber => _isLight ? Color.fromRGBO(255, 255, 255, 1.0) : Color.fromRGBO(156, 127, 30, 1.0);
  //setting page
  Color get backColor => _isLight ? Colors.grey[300]! : Colors.grey[900]!;
  Color get cardColor => _isLight ? Colors.white : Colors.grey[800]!;
  Color get appBarForegroundColor => _isLight ? Colors.grey[700]! : Colors.white70;
  Color get dropdownColor => cardColor;
  Color get borderColor => _isLight ? Colors.grey[300]! : Colors.grey[700]!;
  Color get inputFillColor => _isLight ? Colors.grey[50]! : Colors.grey[900]!;

}
/// Copyright© ao-system, Inc.

import 'package:flutter/material.dart';

class ThemeModeNumber {
  static ThemeMode numberToThemeMode(int value) {
    switch (value) {
      case 1:
        return ThemeMode.light;
      case 2:
        return ThemeMode.dark;
      default:
        return ThemeMode.system;
    }
  }
}